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Current Content Build ID: 579590

 

What's gone done got broked?

After downloading the latest patch on steam (It was ~578mb) and then loading up my game, i immediately noticed my characters feet were pink and any of my characters obscured by something, such as my rogue half behind the gate, and his pet dragonling.

 

Gfx3.jpg

 

 

 

Weird, but i thought it might go away. Walked off and entered scouting/stealth mode and suddenly all my entire party turned a shade of pink.

Gfx2.jpg

 

 

 

I tried changing areas and restarting the game, and also playing with the graphics settings but to no avail.

Here are my current settings:

 

Gfx1.jpg

 

 

 

So going back into the game and deciding to just play on i discovered it also occurs on items (aka dead bodies yet to be looted) on the ground where there shadow would normally be and also on NPC's as they entered/left the fog of war. Though i forgot to screenshot those.

 

Then i opened my map to quickly move somewhere and saw this:

 

Gfx4.jpg

 

 

 

Eww... It stayed like that as i moved around and had the same strange... stuff, all over it on other maps too. Though when you moved the mouse over either a character or a map marker it changed to this:

 

Gfx5.jpg

 

 

Have attached a DxDiag and the output log.

I know i'm not currently running the latest drivers for my graphics card, but i'm still using the same drivers/setting i was using yesterday before this patch and while i was having no graphical glitches like this, so i don't imagine that that is actually the issue unless something major was changed to affect the way model/spite shading works in the latest patch.

DxDiag.txt

output_log.txt

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Posted

So, strangely (or not so strangely) updating to the latest ATI driver's fixed the problem.

I guess the change to fix the doors not opening with the fog of war must have changed a way that the stuff was drawn, causing my old drivers to suddenly not work. 

 

Feel free to close/delete this thread if you wish. Or leave it up for anyone else googling the problem.

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