April 1, 201510 yr In case a save is still needed: I have one here from the very first zone in the game, the Encampment. My journal contains two entries: Find Sparfel in year 5645 (active) Collect Springberries in year 8467 (completed) All I have done is start the game with a new character, collect everything that isn't nailed down, gone through Heodan's conversation options, and sold everything that isn't essential to Heodan up to and including my wizard's armour (because he pays top price, which is why I have around 3000cp which will surely be nice once I reach Gilded Vale), and killed the wolves. It seems unlikely that you'll find a more minimalistic example than this. I don't recall whether this character was started from a clean start (i.e. start POE, create character, play character) or after returning to the main menu from playing another character. A subsequent single attempt to reproduce it from a clean start (all I could be bothered to do) where I just ran and killed the wolves immediately failed to reproduce the bug. https://www.dropbox.com/s/srerexx7b3071or/POE_journal_date_bug.rar?dl=0 Game version is Windows/Steam. Edited April 1, 201510 yr by pi2repsion When I said death before dishonour, I meant it alphabetically.
April 2, 201510 yr Author mainliy it effects stronghold time-releated things. *Update*: We're able to reproduce the bug on our end. Any chances that this will be solved in 1.03 ? It would be of small avail to talk of magic in the air...
April 2, 201510 yr mainliy it effects stronghold time-releated things. *Update*: We're able to reproduce the bug on our end. Any chances that this will be solved in 1.03 ? At this time, we're still working on this issue. Thank you guys for submitting your save files and player logs. It really helps us track down the bugs when you do. Got a bug ?? Help us squish it! In your report Include your *save file* (C:\Users\YourNameHere\Saved Games\Pillars of Eternity) and ... PC: *output_log.txt* (In your PillarsOfEternity_Data folder) Mac/Linux: *Player.log* (In your Unity folder) Thank you for your help!
April 3, 201510 yr Hello Obsidian. I can confirm that patch v1.03 did not resolve this issue in the journal. I will attempt to upload my savegame (if you still need it) when I'm able to (at work currently).
April 3, 201510 yr Solution We have a fix and it should be in 1.04. The issue doesn't affect the stronghold or any gameplay, it is essentially a display-only issue. It is caused by saving and loading the game.
April 3, 201510 yr We have a fix and it should be in 1.04. The issue doesn't affect the stronghold or any gameplay, it is essentially a display-only issue. It is caused by saving and loading the game. Hello BMac, Thanks for responding. It looked like a display issue. It is humorous. Man, it took me a really long time to complete some of these quests And, in some cases, I went back in time. Now that's some dedication! Cheers!
April 4, 201510 yr Author We have a fix and it should be in 1.04. The issue doesn't affect the stronghold or any gameplay, it is essentially a display-only issue. It is caused by saving and loading the game. Great news Will the year be fixed after loading a game, or we need to start anew? It would be of small avail to talk of magic in the air...
April 10, 201510 yr I'm using the beta patch right now and it seems to have stopped the years growing but doesn't seem to have had them set to the correct 2723 year. Hopefully the final patch will revert those dates. I mean I'm not a programmer but couldn't you say Check how many days have passed in game. If that number is less than 365, set year in journal entries to 2723 and have it run this only once.
April 11, 201510 yr As of beta 2 this is fixed! Yahooooo Did the beta fix the problem retroactively? Edited April 11, 201510 yr by Insolentius
April 12, 201510 yr Yes it seems. That way. The first beta stopped my dates from growing and all new ones had the right time but beta had seems to have them all in the right year
April 12, 201510 yr Author I'm using the beta patch right now and it seems to have stopped the years growing but doesn't seem to have had them set to the correct 2723 year. Hopefully the final patch will revert those dates. I mean I'm not a programmer but couldn't you say Check how many days have passed in game. If that number is less than 365, set year in journal entries to 2723 and have it run this only once. 2823 ofc. It would be of small avail to talk of magic in the air...
April 22, 201510 yr Author I recently checked and the years are still in tens of thousands... so no fix in 1.04 It would be of small avail to talk of magic in the air...
April 22, 201510 yr It's fixed for me. I had to create a new save post-update and then reload it. Edited April 23, 201510 yr by Insolentius
Create an account or sign in to comment