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Posted

After spying in on the conversation directly outside of the ruins, the game hangs when the robed man moves to sacrifice his three followers. The audio plays but the animations do not, and the game simply hangs in silence after the audio. Is there potentially a workaround to skip this 'cutscene' or am I simply stuck until that's fixed? 

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Posted

We were able to reproduce this on our side shortly after being reported today by artificially lowering the framerate a lot and starting the cutscene. This seems to mainly trigger when framerate is slow. We have a fix in for our next patch coming out soon but in the meantime, try lowering your resolution to the lowest possible setting and turning off anti-aliasing.

 

To turn off Anti-Aliasing press the ` key to open the console and enter "msaa 0" and hit enter.

 

Hopefully that will increase your framerate enough to bypass the issue. This also seems to be the only cutscene effected.

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Twitter: @robyatadero

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