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Game constant freezes and voice delay


Nemeter

Question

  • During chargen every time a new portrait is loaded the game freezes for ~15 seconds.
  • Accessing the main character inventory or changing his gear causes another freeze of ~5 seconds
  • All voiceovers are delayed for ~5 seconds. Extremely annoying.

This problems seem to be quite common. Other than that the game works flawlessly, even when the game hangs up the music stills sounds and the cursor works, you just can't interact with anything and the graphics are stuck.

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Attached my auto save when I first entered the encampment and the manual after running around a little.

 

I have the worst lag when chosing my portrait (10+ seconds. A little less when chosing voice clips. Opening the inventory for MY character causes a 5+ second hang, as does equipping/unequipping anything. Dialogue will take around the same amount of time to start playing (including the random clips when selecting/moving party members) and for the longer conversation dialogues, it'll cut off the first few words when it finally starts playing.

 

No problems with anything else (haven't played long enough to level up).

 

Win 7 64 bit

13 GB ram

AMD Phenom II X4 965 processor

AMD Radeon R9 200 Series graphics card

output_log.txt

EternitySaves.zip

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No such issue, Win 8.1 on board. 

That may be the root cause of issue...

Could very well be that Win 8 isn't affected.

 

I have absolutely no problems, the game runs as silk after 5 hours of play time.

 

Win 8.1 x64, 8 GB Ram, Intel i7 920 @ 3.1 ghz, GTX 770 4GB @ 347.71.

Game is installed on a normal 7200rpm hard drive.

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I don't have the symptoms Merina is describing, the common issue appears to be:

 

1. hangs for ~20-30s when switching to portrait select in the character creator

2. character VO (select/attack/choosing which voice etc) seem to be delayed by ~7s from triggering // Some issue with dialogue menu VO but things such as the opening chapter narration are fine, combat and movement noise is fine, menu noises seem fine etc

3. When going into the player character's inventory screen it is noticably slowed, taking 5-10s for the screen to pop up and any action involving the character model changing results in even more stalling/hanging

 

Internal HDD, steam, no partitions afaik, I'm bad with computers. :'(

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Just posting to say I have the exact same problem. Tired a full reinstall, reboot, deleting all the portrait pictures, different races, classes, sex.

 

Win7 64bit

i5-4670 3.40GHz

8gig RAM

GTX 770

 

The output log is me creating a new character, changing the portrait picture (slowly) a couple times, then loading into the game and opening my inventory (again, slowly) a few times.

Just quoting myself to make sure the logs are seen if needed.

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Yes, and I just perceived that the issues extends to the fixed companions as well.

The issues didnt happened with calisca and the other dude but persists with Aloth at least.

Edited by TLPS
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I have the same problem I can't even get through character creation.  It takes like 30 seconds per portrait and there's a bunch of portraits...if I want to go back to the first one I saw double that time.

 

win 7 64 bit

i7 2600k

8gb gskill

7950 3gb

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same problem here, with an AMD 6900 HD.  dxdiag and output log attached. i had the same issue in the backer beta but it was seemingly getting better with patches, so i didn't raise too much of a fuss.  tried installation on both a normal HD in a raid 0 config and on my primary OS/steam drive SSD, which is the current setup.

 

DxDiag.txt

output_log.txt

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Having similar problems, unfortunately. Major slowdown when accessing inventory and changing or moving items. Voice clips take a good 3 seconds or so to start. Portrait selection on the chargen screen can freeze the game for about 20 seconds.

 

Windows 7 64-bit

Intel Core i7-2600

ATI Radeon HD 5700 (driver version 8.961.0.0)

16 GB RAM

 

GOG version, installed to C: drive.

 

Output log is from opening the game, quickly clicking through chargen to tab through some portraits, then returning to the main menu and loading an old save to fiddle around with the inventory. Major slowdown was experienced in both. http://pastebin.com/1nQG5wZS

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Hey everyone, I know this may not help terribly much, but I was having the exact same problem as you all and my game suddenly fixed itself. I don't know what I did or how I did it, all I can say is the game "snapped to" on a second playthrough as I recruited Aloth in Gilded Vale. After that, the SFX began to work properly and the delays on portrait selection and inventory disappeared. Even the load times between areas got shorter. Again, no idea how this happened, but there must be something I did or had happen in-game to resolve this issue.

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Same problem. My install is on my secondary which is mapped to E drive. Specs are:
 
Win 7 64 bit
Intel i3-2120 CPU @ 3.30 GHz
Nvidia GeForce GTX 750
8GB RAM

 

Can't figure out how to upload the output file on here

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