March 25, 201510 yr Just a quick question: how does two weapon style work mechanically? Do you get two attacks in one round? Are they full damage etc? Considering the big defense bonuses you forsake by not going the shield route, I hope this is worth it damage wise... Is it?
March 25, 201510 yr I would like to know as well. I pre ordered and pre loaded via Steam. Ready to go tomorrow. Are Thieves your dual wield class?
March 25, 201510 yr Using two weapons increases overall number of attacks that character can do in certain time frame.
March 25, 201510 yr TWF is perfectly viable, although whether it's your best choice depends on your build and on what you're trying to do with it. Strikers and DPS types generally do well with it. The most important thing to bear in mind about TWF is that recovery penalty of anything above padded armor is going to significantly cut into its efficacy. If I'm typing in red, it means I'm being sarcastic. But not this time. Dark green, on the other hand, is for jokes and irony in general.
March 25, 201510 yr From what I've observed it seems they have an advantage with regards to weapon swing recovery. TWC does not do a 'double-attack'.
March 25, 201510 yr I would like to know as well. I pre ordered and pre loaded via Steam. Ready to go tomorrow. Are Thieves your dual wield class? Fighting style is largely independent of class. (largely. From a practical perspective, only certain classes can tank and tanking benefits immensely from hatchet/shield, and not tanking means you don't want to take a shield). But for two weapon, you'll want the talents vulnerable attack (ignore DR for an attack speed penalty) and two weapon style pretty quickly (attack speed bonus) Also, no one wants to go single one handed weapon, ever. The recovery penalty just isn't worth it. Two answer the original question: it gets pretty complicated (Sensuki explains it best), but basically, actions in PoE don't happen in rounds. Everything is on its own timer, with actions taking up frames of animation, then a separate recovery time, then acting again. For two weapons, it works a bit differently, but basically two weapon attacks don't have the big recovery time of a two handed or a single weapon. [There is a much better explanation elsewhere]
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