When standing in front of a highlightable something (like a door, chest, container, trap, etc...), the door highlights over the character. This is really jarring.
[steps to reproduce]
1) Create new game (any character)
2) Go up to Berath temple, stand in front of door.
3) Press tab
4) See that the door highlights over your character.
See or
[Expected behaviour]
Highlighting should be done under characters / have the same front-back "priority" as the object they are meant to represent.
Question
Headbomb
[Description]
When standing in front of a highlightable something (like a door, chest, container, trap, etc...), the door highlights over the character. This is really jarring.
[steps to reproduce]
1) Create new game (any character)
2) Go up to Berath temple, stand in front of door.
3) Press tab
4) See that the door highlights over your character.
See or
[Expected behaviour]
Highlighting should be done under characters / have the same front-back "priority" as the object they are meant to represent.
Edited by Headbomb1 answer to this question
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