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This thread is created in response to these two fine gentlemen and/or dames who started the cogwheels. And because I didn't want to derail that thread I made a new one:

 

 

Cool~Help me to ask Josh which patch will add the pickpocketing  :devil:

save scum simulator 2015   :cat:

Only if it is RNG pickpocketing and uninterestingly implemented (Dishonored is probably the only game I can think of where pickpocketing was really fun hm, oh, and Mark of the Ninja). However, Pillars of Eternity doesn't have "facing" values on enemies (in Scout mode or in combat), this makes that quite difficult.

Thoughts?

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This thread is created in response to these two fine gentlemen and/or dames who started the cogwheels. And because I didn't want to derail that thread I made a new one

 

I don't want to be rude, but the cogwheel started turning yesterday, mate: http://forums.obsidian.net/topic/71220-pickpocketing/


It would be of small avail to talk of magic in the air...

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Oops! Thanks :D (I don't check "Gameplay & Mechanics" much, General & Beta Discussion mostly). I guess I'll just copy my comment to that thread (or merging?).

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