March 18, 201510 yr Despite the game running pretty well on my rig overall (get some FPS slowdown in the Skaen temple), the little resting cinematics are quite choppy for me which seems a bit strange. I thought that was just the way they looked until I saw a video of someone else playing (think it may have been one of the recent showings of the game) where they were much smoother. Seems kinda weird that a simple thing like that should cause FPS drops. This is on: Processor Information: Vendor: GenuineIntel CPU Family: 0x6 CPU Model: 0x25 CPU Stepping: 0x2 CPU Type: 0x0 Speed: 3066 Mhz 4 logical processors 2 physical processors HyperThreading: Supported FCMOV: Supported SSE2: Supported SSE3: Supported SSSE3: Supported SSE4a: Unsupported SSE41: Supported SSE42: Supported Operating System Version: Windows 7 (64 bit) NTFS: Supported Crypto Provider Codes: Supported 311 0x0 0x0 0x0 Video Card: Driver: NVIDIA GeForce GTS 450 DirectX Driver Name: nvd3dum.dll Driver Version: 9.18.13.4725 DirectX Driver Version: 9.18.13.4725 Driver Date: 9 Jan 2015 OpenGL Version: 4.5 Desktop Color Depth: 32 bits per pixel Monitor Refresh Rate: 60 Hz DirectX Card: NVIDIA GeForce GTS 450 VendorID: 0x10de DeviceID: 0xdc4 Number of Monitors: 1 Number of Logical Video Cards: 1 No SLI or Crossfire Detected Primary Display Resolution: 1920 x 1080 Desktop Resolution: 1920 x 1080 Primary Display Size: 26.65" x 15.00" (30.55" diag) 67.7cm x 38.1cm (77.6cm diag) Primary Bus: PCI Express 16x Primary VRAM: 1024 MB Supported MSAA Modes: 2x 4x 8x Sound card: Audio device: H?gtalare (Realtek High Definit Memory: RAM: 8123 Mb Listen to my home-made recordings (some original songs, some not): http://www.youtube.c...low=grid&view=0
March 18, 201510 yr From Roby Atadero via PM about this issue from a few days ago The FPS drops seem to happen for me on all of the movies. The Unity movie player hasn't been the fastest thing since we started using it. When I profile it, it just shows that it's taking a bunch of time in code we don't have access to.Maybe Unity will improve their movie rendering in the future or we will find some special trick we haven't figured out quite yet. Focus lately has been on improving other areas of the game and reducing bug count.
March 18, 201510 yr Author Ugh, that's gonna suck if there are more cinematics in the game. The presentation of the game will take a huge hit if this occurs for a lot of people. Listen to my home-made recordings (some original songs, some not): http://www.youtube.c...low=grid&view=0
March 18, 201510 yr Author I wonder, didn't the Wasteland 2 intro use the Unity movie player then? That ran just fine for me. Listen to my home-made recordings (some original songs, some not): http://www.youtube.c...low=grid&view=0
March 18, 201510 yr Does the initial splash screen(Obsidian, Paradox, Kickstarter) use the movie player, too? That runs fine. "You're a fool if you believe I would trust your benevolence. Step aside and you and your lackeys will be unhurt." Baldur's Gate portraits for Pillars of Eternity IXI Icewind Dale portraits for Pillars of Eternity IXI Icewind Dale 2 portraits for Pillars of Eternity [slap Aloth]
March 18, 201510 yr I know, I pointed that out via PM.However when they used the old Obsidian logo it used to get 90 FPS for me. New one gets 120. I suppose with more stuff going on in the movie, the Unity movie player starts lagging. WTB Bink Video (or hell, even a VLC plugin lol). Strange thing is I don't recall movies lagging in Wasteland 2. Edited March 18, 201510 yr by Sensuki
March 18, 201510 yr Author Me neither. Maybe the PoE guys here could look into that somehow? Again, it'd be a pretty devastating blow to the presentation of the game if important cinematics lag like that. Listen to my home-made recordings (some original songs, some not): http://www.youtube.c...low=grid&view=0
March 18, 201510 yr The only videos in the game are resting movies. We have a few different kinds. The company introductions are all just images now, no movie. The Obsidian one used to be a movie but it was an old one of ours and it was only 720p so, that's probably why it ran a tad better. The resting movies are 1920x1080. Twitter: @robyatadero