March 14, 201510 yr If there are customized key bindings using Shift or Ctrl modifiers it may happen that an ability gets assigned to a hotkey unintentionally. Example: 1) Customize key bindings and define CTRL-N for "Next Character" 2) Hover the cursor over an ability 3) Switch to the next character using the key CTRL-N Observation: The ability is assigned to the Hotkey "LeftCtrl " Expected: The character shall be switched to the next character without assigning an ability to a hotkey. Suggestion: I would suggest to make the hotkey assignment more explicit using an explicit key to initiate Assignment-Mode. While in Assignment-Mode the UI shall indicate it clearly and allow to switch characters and assign hotkeys to abilities. Use the same explicit key to leave the Assignment-Mode
March 15, 201510 yr Just in case in wasn't already considered - the player can also bind the Alt key as a hotkey. So when it happens by pressing Alt the game will assume we are using the ability and also switches to/out scounting mode at the same time.