It seems that if you attack neutral NPCs (most of them anyway) from outside of the combat state, they go into recovery time when the combat state begins.
This does not happen for the House Harond Guard on the bridge in the Dyrford, but everyone else in the Dyrford that I've tested it on has this issue so far.
Seems like it could be an AI glitch or something, like double switching weapon sets behind the scenes or something.
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Sensuki
It seems that if you attack neutral NPCs (most of them anyway) from outside of the combat state, they go into recovery time when the combat state begins.
This does not happen for the House Harond Guard on the bridge in the Dyrford, but everyone else in the Dyrford that I've tested it on has this issue so far.
Seems like it could be an AI glitch or something, like double switching weapon sets behind the scenes or something.
Edited by Sensuki4 answers to this question
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