In this video, I demonstrate a gib in Pillars of Eternity (it's at the end of the video). The gib pieces fly from the body up in the air and then sit on the ground, kind of like a spout. It doesn't look very good. The version in the first game trailer looked better (though very ridiculous).
The Infinity Engine gib animation is way better
In this video, you can see that the gib pieces fall to the ground first, directly from 'mid height' of the killed creature or whatever, and then they bounce from the ground - looks much cooler and impactful that way. The current version isn't very visceral, and the gibs flying up in the air for long periods of time is silly.
Question
Sensuki
In this video, I demonstrate a gib in Pillars of Eternity (it's at the end of the video). The gib pieces fly from the body up in the air and then sit on the ground, kind of like a spout. It doesn't look very good. The version in the first game trailer looked better (though very ridiculous).
The Infinity Engine gib animation is way better
In this video, you can see that the gib pieces fall to the ground first, directly from 'mid height' of the killed creature or whatever, and then they bounce from the ground - looks much cooler and impactful that way. The current version isn't very visceral, and the gibs flying up in the air for long periods of time is silly.
Link to comment
Share on other sites
7 answers to this question
Recommended Posts