Aside from the Might Attribute, bonus damage in Pillars of Eternity is displayed as a damage multiplier.
Fine: x1.15 Damage
Sneak Attack: x1.25 Damage
I believe this is somewhat confusing, especially to people who don't know how damage calculation is handled in the game, because nowhere at all is the formula for damage calculation explained anywhere, so people will not know whether damage multipliers are multiplicative or additive.
To avoid this confusion, a simple change to the way damage multipliers are displayed would suffice - change them to look like the Might multiplier display, as damage multipliers are now additive.
Might displays as +30% damage in the Character Record, so ...
Fine could become +15% damage Sneak Attack could become +25% damage
That way people can easily work out that 15+25 = +40% damage.
Question
Sensuki
Aside from the Might Attribute, bonus damage in Pillars of Eternity is displayed as a damage multiplier.
Fine: x1.15 Damage
Sneak Attack: x1.25 Damage
I believe this is somewhat confusing, especially to people who don't know how damage calculation is handled in the game, because nowhere at all is the formula for damage calculation explained anywhere, so people will not know whether damage multipliers are multiplicative or additive.
To avoid this confusion, a simple change to the way damage multipliers are displayed would suffice - change them to look like the Might multiplier display, as damage multipliers are now additive.
Might displays as +30% damage in the Character Record, so ...
Fine could become +15% damage
Sneak Attack could become +25% damage
That way people can easily work out that 15+25 = +40% damage.
Edited by Sensuki7 answers to this question
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