February 9, 201511 yr Game makes to many autopauses in the thick of combat, there should be a configurable limit of just how many times per second autopause can be triggered. As it stands i get about 5 autopauses per character with low hp till they decide to be finally knocked out, it is kind of annoying.
February 9, 201511 yr This does make the "low endurance/heath" option rather unusable. A single pause when a character goes below the threshold would probably be sufficient.
February 9, 201511 yr Thank you very much for your feedback. This has been reported to the team. Keep up the good work!