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[435] Knock Down does not correctly interrupt spells


Question

Posted

 

In this video you can see that when I knock down a unit casting a spell, it does not correctly interrupt the cast of the spell on the data side (by calling the interrupt function) and the spell effect still targets the BB Fighter after he knocked down the BB Priest.

 

Expected result: Knock down should properly interrupt spells/abilities.

2 answers to this question

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Posted

It is also possible that this occurs on other knock down type effects, but I'm not sure - so I'll have to test other spells/abilities.

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