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In one of the older updates, I remember Josh talking about the quality of the art and dynamism of the maps.  In the recent gameplay vid of Josh walking around some of the countryside and then in Defiance Bay, things looked a little too static.  I wonder if swaying trees, bushes, and grass have been chopped?  Dungeons and the city also need a little something other than torches to give it a little more life. 

 

I think the art and the game in general are looking top notch, but it seems to be missing a little of that dynamism!

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In one of the older updates, I remember Josh talking about the quality of the art and dynamism of the maps.  In the recent gameplay vid of Josh walking around some of the countryside and then in Defiance Bay, things looked a little too static.  I wonder if swaying trees, bushes, and grass have been chopped?

 

Yes, they said it was too much work to make it look good.

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