GordonHalfman Posted January 8, 2015 Share Posted January 8, 2015 -Left click on a corpse or other temporary loot container on the ground to open the loot UI -In the loot UI take some action that will close it and also destroy the container such as clicking Take All -Ensure when doing this that as you close the UI the cursor is positioned over the soon to be deleted container on the ground -Observe the loot cursor (the armoured hand thing) is now persistent and has replaced the normal move cursor. Link to comment Share on other sites More sharing options...
0 Sensuki Posted January 8, 2015 Share Posted January 8, 2015 This was listed in the patch notes I think Pressing the "Take All" button in the Loot UI, if a lootable body is underneath the "Take All" button, will cause the cursor to get stuck. This can prevent you from opening doors or interacting with objects. To clear this you can do a few things: mouse over a loot container, loot anything, transition, or save/load. http://forums.obsidian.net/topic/69729-backer-beta-build-392-is-live/ Link to comment Share on other sites More sharing options...
0 GordonHalfman Posted January 8, 2015 Author Share Posted January 8, 2015 Oh so it was. Derp. Plz delete. Link to comment Share on other sites More sharing options...
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GordonHalfman
-Left click on a corpse or other temporary loot container on the ground to open the loot UI
-In the loot UI take some action that will close it and also destroy the container such as clicking Take All
-Ensure when doing this that as you close the UI the cursor is positioned over the soon to be deleted container on the ground
-Observe the loot cursor (the armoured hand thing) is now persistent and has replaced the normal move cursor.
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