Sensuki Posted January 6, 2015 Share Posted January 6, 2015 In v392, various non-weapon based abilities and spells are inflicting status effects for the hit duration on both grazes and critical hits. So far I have encounted this with Halt: Knock Down: http://forums.obsidian.net/topic/69925-392-knock-down-bugs/ and now Barbaric Yell I assume this is related to a programming error rather than specific to the abilities themselves, so I probably won't bother posting an more examples in here. Link to comment Share on other sites More sharing options...
0 Sensuki Posted January 13, 2015 Author Share Posted January 13, 2015 Also positive this has already been seen and either added to the fix list or already fixed, but bumping for visibility. Link to comment Share on other sites More sharing options...
0 NCarver Posted January 13, 2015 Share Posted January 13, 2015 Hello Sensuki, Thank you for your post. This issue has been reported internally and is currently being looked at by our programmers. It should be a global fix, so the examples that have been provided should be more than enough to find the root of the problem. This has been added to the known issues list with a link to this post. Thank you for your support! Link to comment Share on other sites More sharing options...
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Sensuki
In v392, various non-weapon based abilities and spells are inflicting status effects for the hit duration on both grazes and critical hits.
So far I have encounted this with
Halt:
Knock Down: http://forums.obsidian.net/topic/69925-392-knock-down-bugs/
and now Barbaric Yell
I assume this is related to a programming error rather than specific to the abilities themselves, so I probably won't bother posting an more examples in here.
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