Jump to content
  • 0
Sign in to follow this  
Sensuki

[392] Hit duration being used for grazes and crits on various non-weapon based abilities and spells

Question

In v392, various non-weapon based abilities and spells are inflicting status effects for the hit duration on both grazes and critical hits.

 

So far I have encounted this with 

 

Halt: 

 

 

Knock Down: http://forums.obsidian.net/topic/69925-392-knock-down-bugs/

 

and now Barbaric Yell

 

WzdIiWQ.jpg

 

I assume this is related to a programming error rather than specific to the abilities themselves, so I probably won't bother posting an more examples in here.

Share this post


Link to post
Share on other sites

2 answers to this question

Recommended Posts

  • 0

Also positive this has already been seen and either added to the fix list or already fixed, but bumping for visibility.

Share this post


Link to post
Share on other sites
  • 0

Hello Sensuki,

 

Thank you for your post. This issue has been reported internally and is currently being looked at by our programmers. It should be a global fix, so the examples that have been provided should be more than enough to find the root of the problem.

 

This has been added to the known issues list with a link to this post.

 

Thank you for your support!  :thumbsup:

Share this post


Link to post
Share on other sites
Sign in to follow this  

×
×
  • Create New...