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Yea agreed, pathing still needs lots of work. I'm not sure if it's related, but all the characters now "stutter" every second when they move around even when unhindered. It's like the animimation is out of sync with the framerate or something.

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I've had characters who needed to cross eachother to get where they want to go just sort of stand next to eachother and slowly vibrate to the side untill eventually the AI decides its taking too long and repaths.

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