September 16, 201411 yr launch game windowedlog into steammake characterenter church(look upper left corner)Pillars of Eternitychurch loadsleave churchlook upper left cornerPillars of EternityPillars of Eternity (not responding)Pillars of EternityPillars of Eternity (not responding)outdoors loadsenter church(look upper left corner)Pillars of eternitychurch loadsleave churchlook upper left corner)Pillars of EternityPillars of Eternity (not responding)Pillars of EternityPillars of Eternity (not responding)outdoors loadsrepeat as often as you likeNOTE: even though all inventory is untouched equipped slot II does not generate item drops in church
September 16, 201411 yr Author and there is more..... this is identical for watermill in/out and inn in/outnotice how I have opened no inventory screens or any other optionsin upstairs /downstairs/downstairs /upstairs transition does not generate a not respondingand notice as well how so far no items have droppedleave innopen inventory menuclose inventory menuenter innleave innenter innstill nothing has droppedgo upstairsgo downstairsnothing dropsgo upstairs tell her I was looking around ,no promisesgo downstairsstill no dropsleave innenter innPoePoe (not responding)Poeinn loadsno item dropsleave innopen inventoryput bb priest shield in inventory slot 1close inventoryenter innleave innenter innstill no item dropsgo upstairsgo downstairsstill no item dropsleave innenter innPoEPoE (not responding)inn loadsstill nothing droppedleave innenter armoryleave armoryPoEPoE (not responding)PoEPoE (not responding)village loadsenter armorynothing droppedmain char talks to merchantopen tradeclick bb priest shield once into tradeclick trade sell shieldclose tradeleave armory(2x not responding then village loads)enter armory(1x not responding)armory loadsWTF the shield didn't dropopen inventoryclick bb priestmove morning star to inv slot 1close invmain char opens tradesell bb priest maceclose tradeleave armoryaudio abruptly cuts out with a wierd sound2x not respondingvillage loadsaudio resumesenter armory1x not respondingarmory loads!!!!! no item dropped!!!WTF is someone messing with my head..??does windowed mode run different than fullscreen??did ending task on all those steam webhelpers change something??does ending process on steam and launching new on every game start change something??leave armory2x not responding village loadsenter inninn loads!!! nothing is dropped still!!!Exit game restart in fullscreen
September 16, 201411 yr Author launch game sign into steam fullscreen 1920x1080 make default character enter church leave church enter church !!!POW!!! there is BB priest shield in the middle of church floor!!!! enough said... exit game and restarting in windowed until I can generate an item drop
September 16, 201411 yr Author From 11:30 this morning until about 30 min ago I have done nothing but restart the game in windowed mode various sizes, all difficulties and as many combinations of other settings and default characters races etc as I could. every single time first screen walk right to church, enter it, leave it, enter it and every single time without fault bb priest drops her shield in the floor. The only time ever I have seen no drops was that one window launch and the only thing remarkable about it was it was the first ever time I launched a window run of the game. so I uninstalled completely re-installed launched a first time ever window mode launch, walked right to church, entered, left, entered and there was bb priest shield. exactly what I would expect since it is still in her slot II. It is almost as if on that one launch the glitch that causes the drops had a glitch that wouldn't allow the drops. Does any of what I am posting have any use? Is someone already aware of the root cause and already writing a fix? If so please let me know, ever since I realized I could control the drops to some degree by not having shields in slot II or then not selling BB items and then the BB wizard madness, all I do is run around trying to make them happen then trying to figure how to not make it happen which is entirely pointless if the root of the issue has already been determined. Thanks
September 16, 201411 yr 'OEJ, I suggest you take a look at the "How to report bugs thread" (http://forums.obsidian.net/topic/66758-how-to-format-for-reporting-bugs/), as well as the "Known issues list" (http://forums.obsidian.net/topic/66785-known-issues-list/) because I'm no dev and I can't make any sense of what you're actually trying to report in most of your threads.
September 16, 201411 yr Author uh.. I had read those links and my format is precisely that minus the step #1, step #2 preceding each line, figured that was just unnecessary key strokes... Reads line by line like a play by play. but if anyone responds that any info on how to cause or stop the inventory drops is still useful I will take the time to edit each post into a longer easier to understand version. Like I said above no need to waste time. And I did of course read the known issues hence I posted all this. known issue does not mean solved issue. Saying I saw the bug over and over makes it known, no need to keep saying I saw it. But I am listing step by step literally click by click of how it generates and how it can be manipulated. this is entirely different than posting over and over that I saw a pile of items here or there, or that I had a crossbow stuck between my legs. It has always been my understanding that kind of information can be useful in finding the bad code. However once the code at fault has been found then all that is left is to fix it. Hence my post at 2:58 because I have logged about 40hours in 3 days just chasing the bug around and documenting it. Cheers !!