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Posted (edited)

http://pillarsofeternity.gamepedia.com/Developers

 

Revamped the Wiki with the full developer credits from the game

Enjoy

 

Project Leads

  • Project Director - Josh Sawyer
  • Executive Producer - Adam Brennecke
  • Art Lead - Robert Nesler
  • Audio Lead - Justin Bell
  • Design Lead - Josh Sawyer
  • Character Art Lead - Dimitri Berman
  • Environment Art Lead - Hector Espinoza
  • Level Design Lead - Bobby Null
  • Production Lead - Brandon Adler
  • Programming Lead - Adam Brennecke
  • QA Lead - Matthew Sheets
  • Writing Lead - Eric Fenstermaker
Animators
  • Lead Animator - Mark Bremerkamp
  • Lead Animator - Shon Stewart
  • Character Technical Director - Antonio Govela
  • Animator - Seth McCaughey
  • Animator - Cathy Nichols
  • Animator - Krystina Haggerty
  • Animator - Stephanie Dowling
  • Additional Animation - Kien Tran
Character Art
  • Lead Character Artist - Dimitri Berman
  • Character Artist - James Chea
  • Character Artist - J.D. Cerince
Environment Art
  • Lead Environment Artist - Hector Espinoza
  • Environment Artist - Sean Dunny
  • Environment Artist - Holly Prado
  • Environment Artist - April Giron
  • Additional Environment Art - Paul Fish
  • Additional Environment Art - Rose Gomez
  • Additional Environment Art - Bobby Hernandez
VFX
  • VFX Artist - John Lewis
  • VFX Artist - James Melilli
Concept Art
  • Concept Artist - Kazunori Aruga
  • Concept Artist - Polina Hristova
Audio
  • Composer & Lead Audio Designer - Justin Bell
  • Audio Designer - Mikey Dowling
  • Audio Designer - Zachary Simon
System Design
  • System Design - Josh Sawyer
  • System Design - Tim Cain
Narrative Design
  • Lead Narrative Designer - Eric Fenstermaker
  • Narrative Design - George Ziets
  • Narrative Design - Chris Avellone
  • Narrative Design - Carrie Patel
  • Narrative Design - Josh Sawyer
  • Narrative Design - Matt McLean
  • Narrative Design - Robert Land
Level Design
  • Level Design - Jorge Salgado
  • Level Design - Jeff Husges
  • Level Design - Olivia Veras
  • Level Design - Matt Perez
  • Level Design - Ryan Torres
  • Level Design - Denise McMurray
  • Level Design - Liz Fiacco
  • Level Design - Constant Gaw
  • Design Fellow - Liam Esler
  • World Almanac - Paul Kirsch
Production
  • Lead Producer - Brandon Adler
  • Associate Producer - Rose Gomez
  • Additional Production - Justin Britch
  • Additional Production - Carter Thomas
Programming
  • Lead Programmer - Adam Brennecke
  • Gameplay Programmer - Tim Cain
  • Gameplay Programmer - Steve Weatherly [1]
  • Gameplay Programmer - Brian Macintosh
  • Gameplay Programmer - Roby Atadero
  • Tools Programmer - David Szymczyk
  • Graphics Programmer - Michael Edwards
  • Graphics Programmer - Jay Fong
Kickstarter Team
  • Adam Brennecke
  • Feargus Urquhart
  • Darren Monahan
  • Chris Avellone
  • Chris Jones
  • Tim Cain
  • Josh Sawyer
  • Robert Nesler
  • Dimitri Berman
  • Hector Espinoza
  • Polina Hristova
  • Justin Bell
  • James Chea
  • Sean Dunny
  • Bobby Null
  • Brian Menze
  • Scott Everts
Special Thanks from Kickstarter Team
  • Joe Bullock
  • Nathan Davis
  • Kazunori Aruga
  • Kieran Yanner
  • Matt Festa
  • Richard Taylor
  • Everyone at Obsidian
Edited by Sensuki
  • Like 5
Posted

I feel like you should be making video games Sensuki, not just palling around with us schmucks on the forum. Good work on all you do.

Posted

You forgot the "thank you for paying for the product and supporting *insert name here*".

  • Like 1

"because they filled mommy with enough mythic power to become a demi-god" - KP

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