sometimes characters animation for reloading loops after a battle has ended:
You can see the arrow sticking through the head in the middle of the animation, you can also see (though not in this screenshot) amrs bow and stuff moving. The reload animation plays repeatedly and without delay between cicles.
Encoutnered this for muscets and crossbows also I think but I am not 100% sure.
Moving the character doesnt resolve it, when the chracter stops at destination the looping starts again.
I did forget to see in which other ways I could end the behaviour unfortunately.
Question
derriesen
Hi again,
sometimes characters animation for reloading loops after a battle has ended:
You can see the arrow sticking through the head in the middle of the animation, you can also see (though not in this screenshot) amrs bow and stuff moving. The reload animation plays repeatedly and without delay between cicles.
Encoutnered this for muscets and crossbows also I think but I am not 100% sure.
Moving the character doesnt resolve it, when the chracter stops at destination the looping starts again.
I did forget to see in which other ways I could end the behaviour unfortunately.
regards
Edited by derriesen5 answers to this question
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