August 28, 201312 yr This particular scene reminds me of the Yxunomei Lair from Icewind Dale 1, one tough beast she was.
September 12, 201312 yr This particular scene reminds me of the Yxunomei Lair from Icewind Dale 1, one tough beast she was. I thought the same thing when I saw it for the first time. Something about the round rooms, diffuse lighting, underground feeling, sorta tiled floor and the anticipation of the big fight!
September 22, 201312 yr This particular scene reminds me of the Yxunomei Lair from Icewind Dale 1, one tough beast she was. I thought the same thing when I saw it for the first time. Something about the round rooms, diffuse lighting, underground feeling, sorta tiled floor and the anticipation of the big fight! And traps I recall Chris Avellone said in an interview that a person who worked on the IWD 2 environments also is working on PE. Anybody know the name of that person? And did he/she also do the backgrounds for IWD? The IWD series really has the best 2D environments/lightning I have seen so far(together with the first Commandos game). Edited September 22, 201312 yr by GreenDragon
September 22, 201312 yr This particular scene reminds me of the Yxunomei Lair from Icewind Dale 1, one tough beast she was. I thought the same thing when I saw it for the first time. Something about the round rooms, diffuse lighting, underground feeling, sorta tiled floor and the anticipation of the big fight! And traps I recall Chris Avellone said in an interview that a person who worked on the IWD 2 environments also is working on PE. Anybody know the name of that person? And did he/she also do the backgrounds for IWD? The IWD series really has the best 2D environments/lightning I have seen so far(together with the first Commandos game). Not all IWD2 env. You're thinking of Hector Espinoza. Edited September 22, 201312 yr by C2B
November 30, 201312 yr Great job - Sean Dunny! This should be the quality of the overpaint passes. www.mazhlekov.com www.portals.mazhlekov.com
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