Cultist Posted May 6, 2013 Share Posted May 6, 2013 (edited) One of the first guys who made it in a Kickstarter. Very interesting numbers out there, especially about resource allocation in crowdfunding projects compared to traditional retail and kickstarter survey about backers. Personally, I would like to see the same video from Obsidian and see RPG backers statistics. I was surprised to see that 81% built their own PC(like me) and 69% of backers are over 25 years old. Numbers part starts at ~15:00 Edited May 6, 2013 by Cultist Link to comment Share on other sites More sharing options...
Monte Carlo Posted May 6, 2013 Share Posted May 6, 2013 69% of backers are over 25 89% of backers game on a desktop 66% of backers wanted to support a game made specifically for the PC Translation = stop making games for kids. The future is a healthy niche, cottage PC gaming industry free from the dead hand of 'triple A.' 2 Link to comment Share on other sites More sharing options...
Volourn Posted May 6, 2013 Share Posted May 6, 2013 "69% of backers are over 25 89% of backers game on a desktop 66% of backers wanted to support a game made specifically for the PC Translation = stop making games for kids. The future is a healthy niche, cottage PC gaming industry free from the dead hand of 'triple A.'" That doesn't prove what you think it proves at all. L0LZ DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250. Link to comment Share on other sites More sharing options...
alanschu Posted May 6, 2013 Share Posted May 6, 2013 It's not that surprising that the backers are over 25 years old. I wouldn't be surprised if the median age of Mass Effect's customers was somewhere close to the mid 20s as well. Link to comment Share on other sites More sharing options...
Meshugger Posted May 6, 2013 Share Posted May 6, 2013 "69% of backers are over 25 89% of backers game on a desktop 66% of backers wanted to support a game made specifically for the PC Translation = stop making games for kids. The future is a healthy niche, cottage PC gaming industry free from the dead hand of 'triple A.'" That doesn't prove what you think it proves at all. L0LZ What i see is that there's a demographic, a market segment if you may, to capitalize from. That doesn't exclude AAA-games at all really. "Some men see things as they are and say why?""I dream things that never were and say why not?"- George Bernard Shaw"Hope in reality is the worst of all evils because it prolongs the torments of man."- Friedrich Nietzsche "The amount of energy necessary to refute bull**** is an order of magnitude bigger than to produce it." - Some guy Link to comment Share on other sites More sharing options...
Monte Carlo Posted May 6, 2013 Share Posted May 6, 2013 I didn't mean that Triple A games would cease to exist. There will always be market for them. What I mean is that games developers will be able to make a healthy profit from more focussed titles that *don't need* to be Triple A and can tell publishers where to get off. @ Volourn: I've had you on ignore for three years, poppet. Don't bother. 1 Link to comment Share on other sites More sharing options...
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