Jump to content

User interface, camera, character selection


Recommended Posts

First off, i'm quite delighted to find out that there's a party-based, pause and play RPG in the making. And i'm a little surprised the Kickstarter campaign was so successful (pledge of $1.1M exceeded upto almost $4M).

 

Although being happy but i'm also concerned as i saw some of the concept art is similar to very old technology which i believe the game is developed based on Infinity Engine. I would like to mention here about Wasteland 2 (this is not advertising) but i found the User Interface, the Visuals and even Camera rotation is looking very neat.

 

One of the gripe i have with older games like BG, IWD and PS:T is that it's 2D and you really cant rotate it. Apart from that is the ugly (green, yellow, red, blue) circles beneath each player characters, NPCs and hostiles. I understand that as part of gameplay it's required for indication but i believe it could be made  much more appealing to the eyes? Like transparency and different design shapes instead of just circle/ellipse.

 

I would like to urge Obsidian to look at Wasteland 2? As i find the visuals is quite appealing too.

 

Last but not least, why is it called Project Eternity? Is that a final title? I really hope not. To establish a franchise, i think it will be weird to be called Project Eternity.

 

Thanks for reading.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...