Archaven Posted February 10, 2013 Share Posted February 10, 2013 First off, i'm quite delighted to find out that there's a party-based, pause and play RPG in the making. And i'm a little surprised the Kickstarter campaign was so successful (pledge of $1.1M exceeded upto almost $4M). Although being happy but i'm also concerned as i saw some of the concept art is similar to very old technology which i believe the game is developed based on Infinity Engine. I would like to mention here about Wasteland 2 (this is not advertising) but i found the User Interface, the Visuals and even Camera rotation is looking very neat. One of the gripe i have with older games like BG, IWD and PS:T is that it's 2D and you really cant rotate it. Apart from that is the ugly (green, yellow, red, blue) circles beneath each player characters, NPCs and hostiles. I understand that as part of gameplay it's required for indication but i believe it could be made much more appealing to the eyes? Like transparency and different design shapes instead of just circle/ellipse. I would like to urge Obsidian to look at Wasteland 2? As i find the visuals is quite appealing too. Last but not least, why is it called Project Eternity? Is that a final title? I really hope not. To establish a franchise, i think it will be weird to be called Project Eternity. Thanks for reading. Link to comment Share on other sites More sharing options...
Lysen Posted February 10, 2013 Share Posted February 10, 2013 Say no to camera rotation. 2 Link to comment Share on other sites More sharing options...
obsidiansquid Posted February 10, 2013 Share Posted February 10, 2013 Concept art is what it is. It rarely seems to be 100% copied over into any particular game itself for various reasons. And Project Eternity is not the final title either. Link to comment Share on other sites More sharing options...
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