October 4, 201213 yr We have: 3(4) magical classes - wizard, cleric druid (and cipher) 2(3) warrior classes - monk, fighter (and barbarian) 1 specialist class - rogue By specialist class I mean somebody who can do things like open locks, disable traps, negotiate, is acrobatic, etc. In summary, what we in DnD call a skill monkey. Also, no class that is focused on archery/distance fighting. Fighter and rogue probably could to some degree but I guess that would be it. (of course not mentioning magical classes - no need for weapon focusing). I suppose Bard could be such a class, or something entirely new, e.g. Scout, Engineer or something less obvious like a magical archer that uses elven traditions of bow and magic. Ah, sorry - did not notice there was a Ranger class Edited October 4, 201213 yr by Qumi
October 4, 201213 yr Actually, I hope the ranger class is not an archery heavy class. Or atleast not a range weapon only class. I'm fine with that being an option for them, but rangers were always more of wilderness warriors to me, and ones not specifically tied to bows.
October 4, 201213 yr As long as the skill system is flexible and robust enough, I expect Fighters, Rangers, and Rogues to all be able to produce viable archer builds. 🇺🇸RFK Jr 2024🇺🇸 "Any organization created out of fear must create fear to survive." - Bill Hicks
October 5, 201213 yr Actually, I hope the ranger class is not an archery heavy class. Or atleast not a range weapon only class. I'm fine with that being an option for them, but rangers were always more of wilderness warriors to me, and ones not specifically tied to bows. I feel the same about rangers. I mean, look at Aragorn, the original ranger. He was definitely a wildness warrior more than an archer
October 5, 201213 yr I don't expect the Rogue to be a dedicated skill monkey. They sound as if skills will be spread amongst the group. You might as well throw him in as a warrior class. "Show me a man who "plays fair" and I'll show you a very talented cheater."
October 5, 201213 yr It was noted that Rangers will have the best archery abilities, but that fighters will be able to get pretty close. Exile in Torment
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