MonkeyLungs Posted June 4, 2011 Author Share Posted June 4, 2011 I'll take slightly scaled down graphics in exchange for a massive seamless overland map with towns, hamlets, and cities and hidden secrets everywhere .. also tons of dungeon entrances and massive underground dungeons. Link to comment Share on other sites More sharing options...
Monokli Posted June 5, 2011 Share Posted June 5, 2011 You mean massive underground VERTICAL dungeons? Link to comment Share on other sites More sharing options...
MonkeyLungs Posted June 5, 2011 Author Share Posted June 5, 2011 You mean massive underground VERTICAL dungeons? Explain? I mean just big dungeons. I would prefer a fair amount of highly interactive dungeons but barring lots of interactivity if its just a combat heavy type scene I'll take loads and loads of dungeons full of different creatures and hidden bosses. Link to comment Share on other sites More sharing options...
Monokli Posted June 6, 2011 Share Posted June 6, 2011 You mean massive underground VERTICAL dungeons? Explain? I mean just big dungeons. I would prefer a fair amount of highly interactive dungeons but barring lots of interactivity if its just a combat heavy type scene I'll take loads and loads of dungeons full of different creatures and hidden bosses. I mean dungeons with a good share of staircases, hidden rooms, the whole complex spanning multiple levels under each other, maybe arranged in a pattern that makes it become almost a maze..... And with the bosses of course. DS1 unfortunately has been lacking with good bosses, the only one relatively interesting was Gom, and he went down quite well. A plenty of puzzles are also welcome. Link to comment Share on other sites More sharing options...
MonkeyLungs Posted June 6, 2011 Author Share Posted June 6, 2011 Yeah that kind of stuff. Link to comment Share on other sites More sharing options...
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