As I have been going through the game I have encountered a very large amount of bugs that make the game even more difficult than just playing on the hard difficulty setting and using the recruit class. To be perfectly honest, I have seen at least 3 bugs on every mission. I cannot name them all simply because I did not write the down, reason being, I have been trying to enjoy the game, not test it for bugs.
Every time that I use the "Iron Will" ability, I have (what seems to be) a 20% chance of having the ability active while standing still and completely incapable of moving. When this happens I cannot even aim or even move the camera.
Throughout the game there are hundreds of places to hide in cover and shoot or use equipment from these spots. Well, there are also hundreds of cover spots that you can go into, but that is all you are doing. is going into cover, no shooting, no aiming, nothing but just moving the camera and Mike from one side to the other.
While I had my battle with Marburg in the museum, he had the power to walk on thin air above the stairs. About 25 feet about the stairs, and once he got there he could not do anything other than shoot me. I wanted to take advantage of that to kill him, but I'm not the kind of guy to take advantage of a bug like that.
During that same time in the museum, if you would run into the elevator for cover from Marburg and his men, you can throw equipment out of the elevator from cover on either side, but you cannot throw remote mines through the elevator door. Every remote mine stuck to thin air as if there elevator doors were closed and made of glass that was just cleaned with Windex.
I have run into one issue quite a bit and it started in the G22 "secret" hide out. After failing an attempt to hack, pick or bypass some obstacles, I cannot use that specific thing I tried to unlock. For instance, I attempted to pick a lock to grab a weapon mod, I failed to pick the lock in time, triggered the alarm, and when I came back to disabling the alarm, I could no longer pick the lock. The icon still appeared above the lock, but as I hit "A" to attempt or "B" for use an EMP, the lock would not be affected, and the gate would just be a wall rather than a gate.
These are just a few issues I have been experiencing throughout my game. I do not mean to sound like I am complaining, but rather just sending a heads up for some of the bugs that are out and about.
If only Raid-X could affect every type of bug, I wouldn't type this up.
p.s. I find it hilarious when I die anywhere in the game, Mike has the capabilities to jump and smack his face every time. It's even funnier when he dies from a fire and jumps 8 feet for a nice smash on his head lmao!
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WOWthatSUCKS
As I have been going through the game I have encountered a very large amount of bugs that make the game even more difficult than just playing on the hard difficulty setting and using the recruit class. To be perfectly honest, I have seen at least 3 bugs on every mission. I cannot name them all simply because I did not write the down, reason being, I have been trying to enjoy the game, not test it for bugs.
Every time that I use the "Iron Will" ability, I have (what seems to be) a 20% chance of having the ability active while standing still and completely incapable of moving. When this happens I cannot even aim or even move the camera.
Throughout the game there are hundreds of places to hide in cover and shoot or use equipment from these spots. Well, there are also hundreds of cover spots that you can go into, but that is all you are doing. is going into cover, no shooting, no aiming, nothing but just moving the camera and Mike from one side to the other.
While I had my battle with Marburg in the museum, he had the power to walk on thin air above the stairs. About 25 feet about the stairs, and once he got there he could not do anything other than shoot me. I wanted to take advantage of that to kill him, but I'm not the kind of guy to take advantage of a bug like that.
During that same time in the museum, if you would run into the elevator for cover from Marburg and his men, you can throw equipment out of the elevator from cover on either side, but you cannot throw remote mines through the elevator door. Every remote mine stuck to thin air as if there elevator doors were closed and made of glass that was just cleaned with Windex.
I have run into one issue quite a bit and it started in the G22 "secret" hide out. After failing an attempt to hack, pick or bypass some obstacles, I cannot use that specific thing I tried to unlock. For instance, I attempted to pick a lock to grab a weapon mod, I failed to pick the lock in time, triggered the alarm, and when I came back to disabling the alarm, I could no longer pick the lock. The icon still appeared above the lock, but as I hit "A" to attempt or "B" for use an EMP, the lock would not be affected, and the gate would just be a wall rather than a gate.
These are just a few issues I have been experiencing throughout my game. I do not mean to sound like I am complaining, but rather just sending a heads up for some of the bugs that are out and about.
If only Raid-X could affect every type of bug, I wouldn't type this up.
p.s. I find it hilarious when I die anywhere in the game, Mike has the capabilities to jump and smack his face every time. It's even funnier when he dies from a fire and jumps 8 feet for a nice smash on his head lmao!
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