May 30, 201015 yr Engine and Mouse Issues Mouse stuttering when loading assets (already talked about in other threads). Lowering framerate caps and adjusting other such .ini settings can mask the problem somewhat but this is obviously unacceptable as a long-term solution. Mouse Issues Behaves like a controller analogue stick when doing the hacking minigame which makes it almost impossible. To explain further, you have to move the mouse a lot to make the right-hand code move even one space. This is because the game is clearly designed for controllers and is treating the mouse input as it would an analogue stick. Sound Issues No 5.1 support. As an aside this is constantly an issue with console->PC ports, not just Alpha Protocol. --- These are the only issues I've encountered so far. Understandably, I won't be starting the first mission until there's a fix/patch for the stuttering issue.
May 30, 201015 yr Add to the list AA/AF problems, when you force it through video utility the dialog options disappear. And when you not forcing it through video utility, well then there is no other way to turn it on, kinda lame. Obsidian, please fix those issues (mouse, graphics...), I'm dying to play this game, and i tried not to look on tech problems, but it's just not that fun when you know the game can run better. Edited May 31, 201015 yr by Infiltrator
May 31, 201015 yr Add to the list AA/AF problems, when you force it through video utility the dialog options disappear. And when you not forcing it through video utility, well then there is no other way to turn it on, kinda lame. Obsidian, please fix those issues (mouse, graphics...), I'm dying to play this game, and i tried not to look on tech problems, but it's just not that fun when you know the game can run better. I don't think anyone's listening. I don't blame them - if I had worked on this game I would probably be embarrassed to show up around here too. Seriously though, a good patch or two might actually redeem this bull**** if they can get it out quick.
May 31, 201015 yr Devs read these forums quite a lot, just about every day - they just don't talk all the time. Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress)
May 31, 201015 yr Well, I hope they are listening to what is being said. It's really only small, frustrating problems like this that ruin what is an otherwise enjoyable (albeit unpolished) game! Edited May 31, 201015 yr by deevius
May 31, 201015 yr There's a way to enable 5.1 (though the sounds/settings in game aren't optimized for it, too much reverb, but still much better than stereo) for people with either winxp or vista/7 and Creative Alchemy. In Winxp, the fix should work straight up, though I haven't tested it. In Vista/7, one has to enable Alchemy for the game first. In APEngine.ini (C:\Users\username\Documents\Alpha Protocol\APGame\Config), change the following setting: under [ALAudio.ALAudioDevice] change to make it look like this: DeviceName=Generic Hardware
May 31, 201015 yr Add to the list AA/AF problems, when you force it through video utility the dialog options disappear. And when you not forcing it through video utility, well then there is no other way to turn it on, kinda lame. Looks like you can't customise appearance either with AA forced I wouldn't mind if the jaggies weren't so screamingly obvious!
May 31, 201015 yr Looks like you can't customize appearance either with AA forced Me and everybody else having this problem, and it really bothers that 2010 game (excuse me) looks like s****