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DaniDE

Possible Bug - AP does not save settings/mouse trouble

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Hello there.

 

Just got my copy of AP yesterday and started playing today. I like it!

 

I tried several times to set up the settings to my liking, but some settings are not saved no matter if I press enter or manually click on exit.

 

These are (most annoying I assure you) the audio level settings, the controller settings (vibration on/off) and probably some other things too...I suspect Vsync for example but I am not absolutely sure.

 

 

I use Win7 64bit, 4 Gig Ram, Nvidia Geforce 280 GTX, some flat screen monitor, razer copperhead mouse and a keyboard, blablah.

 

I thought maybe the game lacks the rights to write its config files, so I tried launching the apgame.exe with admin rights instead of the launcher. Did not help though.

 

Also I am having some sort of mouse acceleration issues in-game, If I move the mouse too fast, I suddenly look in some completely different direction, which created the one or another scar in Mike

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For the mouse acceleration, currently a known fix for some people was:

 

go into APEngine.ini in My Documents,

 

Set:

 

MinSmoothedFrameRate=20

MaxSmoothedFrameRate=30

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For the mouse acceleration, currently a known fix for some people was:

 

go into APEngine.ini in My Documents,

 

Set:

 

MinSmoothedFrameRate=20

MaxSmoothedFrameRate=30

 

Thanks >_<

 

I

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What exactly does that tweak do?

 

It limits your frame rate to 30, which is really bad and results in very unprecise mouse movement. This is very noticeable when using a sniper rifle with scope.

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To be honest, I've found it improved things for me. I know people demand 40, 50, 60 FPS in something like Halo for pinpoint targetting, but in Alpha Protocol you have a massive reticule and aim really has a lot to do with stats anyway.

 

I think it's a solution for some people, not for others. Hopefully we'll get better fixes in the days to come.

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To be honest, I've found it improved things for me. I know people demand 40, 50, 60 FPS in something like Halo for pinpoint targetting, but in Alpha Protocol you have a massive reticule and aim really has a lot to do with stats anyway.

 

I think it's a solution for some people, not for others. Hopefully we'll get better fixes in the days to come.

 

It's not a solution if you work with chain shot and sniper rifles, I can imagine it improves it for the AR run and gun people, but for surgical strikes it makes it worse.

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Also I am having some sort of mouse acceleration issues in-game, If I move the mouse too fast, I suddenly look in some completely different direction, which created the one or another scar in Mike
Edited by JockX

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Also I am having some sort of mouse acceleration issues in-game, If I move the mouse too fast, I suddenly look in some completely different direction, which created the one or another scar in Mike

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