June 1, 200916 yr Do they come with a toggle? I kind of prefer not been able to see people through walls. And what about auto aim?
June 1, 200916 yr Currently we're planning for it to be a special ability that you can turn on for special occasions or simply not use. I don't think there's any auto-aim at all; that doesn't work well with scaling skills which affect accuracy. Matthew Rorie
June 1, 200916 yr So the skills affect accuracy too? Weren't they supposed to only affect the damages? Not that I complain, I think it's good, but I would like to be sure.
June 2, 200916 yr Check out the Official Sites skill and equipment menu. Giveaway list: https://docs.google.com/spreadsheets/d/1DgyQFpOJvyNASt8A12ipyV_iwpLXg_yltGG5mffvSwo/edit?usp=sharing What is glass but tortured sand?Never forget! '12.01.13.
June 2, 200916 yr Author Oh ok, thanks for the quick answer Matthew. Congrats on the CG trailer and website, it looks like AP might just pull in a decent sized chunk of publicity before October
June 2, 200916 yr First we got finite ammo, and now skills affect accuracy. And people say bitching on the Internet is useless.
June 2, 200916 yr Author Mike didn't seem short on ammo at the E3 interview... I hope the ammo count isn't Mass Effect proportions like it was in at E3. Dues Ex is a good example, you get just enough ammo to kill everyone but only if you're good at guns and don't waste ammo.
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