Cl_Flushentityhero Posted August 28, 2008 Share Posted August 28, 2008 Soo, I noticed that one of the Obs peeps worked on AHL. Will there be a dive, roll, or other type of evasive movement beyond the cover system? Link to comment Share on other sites More sharing options...
Pop Posted August 28, 2008 Share Posted August 28, 2008 AHL? Join me, and we shall make Production Beards a reality! Link to comment Share on other sites More sharing options...
Cl_Flushentityhero Posted August 28, 2008 Author Share Posted August 28, 2008 Sorry, Action Half-Life; one of my favorite mods back in the day. Link to comment Share on other sites More sharing options...
Kissamies Posted August 28, 2008 Share Posted August 28, 2008 Yes, certainly in my top 10 games of all time. Probably top 3. I think I have spent more time on it than on any other game. Pretty good for a free mod. SODOFF Steam group. Link to comment Share on other sites More sharing options...
Patrick K Mills Posted August 31, 2008 Share Posted August 31, 2008 I was a designer and member of the core team on Action Quake 2, not AHL. I did some of the initial design for AHL, but was on my way to university and didn't have time for much modding anymore. Link to comment Share on other sites More sharing options...
Cl_Flushentityhero Posted September 1, 2008 Author Share Posted September 1, 2008 Cool. Soooo, dives? Link to comment Share on other sites More sharing options...
Patrick K Mills Posted September 1, 2008 Share Posted September 1, 2008 this is the deafening silence of information control Link to comment Share on other sites More sharing options...
Cycloneman Posted September 1, 2008 Share Posted September 1, 2008 Cool. Soooo, dives? Let me just check the magic 8-Ball...NoOh darn. Sorry, mate. I don't post if I don't have anything to say, which I guess makes me better than the rest of your so-called "community." Link to comment Share on other sites More sharing options...
WILL THE ALMIGHTY Posted September 3, 2008 Share Posted September 3, 2008 Well it might be nice for moving in between cover spots... or rolling out of the way of a rocket, or an exploding truck, or etc... Definitly adds action the game, I guess. "Alright, I've been thinking. When life gives you lemons, don't make lemonade - make life take the lemons back! Get mad! I don't want your damn lemons, what am I supposed to do with these? Demand to see life's manager. Make life rue the day it thought it could give Cave Johnson lemons. Do you know who I am? I'm the man who's gonna burn your house down! With the lemons. I'm going to to get my engineers to invent a combustible lemon that burns your house down!" Link to comment Share on other sites More sharing options...
sesobebo Posted September 4, 2008 Share Posted September 4, 2008 I was a designer and member of the core team on Action Quake 2, not AHL. I did some of the initial design for AHL, but was on my way to university and didn't have time for much modding anymore. A bit off topic, but, CHEERS TO YOU! It's been 10 years since AQ2 launched, and I (and a few others) still enjoy it as much as the first time I DLed it with my 56k. Link to comment Share on other sites More sharing options...
Patrick K Mills Posted September 5, 2008 Share Posted September 5, 2008 Thanks! I hope you like Alpha Protocol. It's not, as they say, "a spiritual successor" or anything like that, but playing it does tend to remind me of AQ2 in some ways, particularly in weapon design and the cinematic* feel we're aiming for with our firefights. *For those of you who know how much I hate applying this word to video-games, I just want to remind you that I'm invoking Action Quake 2, the original "cinematic**" shooter, so I'm allowed to make an exception. **Tied with Goldeneye by one month. Link to comment Share on other sites More sharing options...
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