jodo kast 5 Posted August 27, 2007 Share Posted August 27, 2007 (edited) Hey all, I was wondering, is the "Action Replay" system is compatible with Kotor 2 on the Xbox? And if so, has anyone used it yet? From what Ive read, it's sounds like a way you can actually put mods on the Xbox game or are able to get items you can't normally acquire. Any help is appreciated. Edited August 27, 2007 by jodo kast 5 Link to comment Share on other sites More sharing options...
Deadly_Nightshade Posted August 27, 2007 Share Posted August 27, 2007 It might work, but I don't think you could add things to the game.... "Geez. It's like we lost some sort of bet and ended up saddled with a bunch of terrible new posters on this forum." -Hurlshot Link to comment Share on other sites More sharing options...
Tale Posted August 27, 2007 Share Posted August 27, 2007 Basically all that Action Replay (and Gameshark, if that's still around) does is it modifies memory locations. What this means exactly, I can't tell you. I can tell you that you can't use it for mods. It can make simple changes such as causing data values to behave differently, not increment/decrement when they otherwise would, increment faster, change defaults, etc. "Show me a man who "plays fair" and I'll show you a very talented cheater." Link to comment Share on other sites More sharing options...
jodo kast 5 Posted August 29, 2007 Author Share Posted August 29, 2007 (edited) Basically all that Action Replay (and Gameshark, if that's still around) does is it modifies memory locations. What this means exactly, I can't tell you. I can tell you that you can't use it for mods. It can make simple changes such as causing data values to behave differently, not increment/decrement when they otherwise would, increment faster, change defaults, etc. Hmm, well if it's anything like the GS, it should give you some items that aren't normally available in the game(IE: Revan's robes), that's assuming it DOES work. That is interesting, I wonder what it would be like to have 100 Strength in the game. Thanks for the (Semi-)explanation, Tale. Edited August 29, 2007 by jodo kast 5 Link to comment Share on other sites More sharing options...
Tale Posted August 29, 2007 Share Posted August 29, 2007 (edited) It's exactly like the Gameshark. Previous iterations even used the same values for codes. I read that action replay is encrypting their's now so that they don't. Edited August 29, 2007 by Tale "Show me a man who "plays fair" and I'll show you a very talented cheater." Link to comment Share on other sites More sharing options...
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