SubBassman Posted February 26, 2007 Posted February 26, 2007 Hi guys Finally, it's done. It took me another 2 years to create Tortured Hearts 2, but luckily I always finish what I start. http://nwvault.ign.com/View.php?view=Modul...ail&id=5347 It is still a hardcore RPG for those who like these kinds of games. I hope there are still ppl who play NWN1. Zoli My huge NWN mod: Tortured Hearts I. And the sequel: Tortured Hearts II.
metadigital Posted February 26, 2007 Posted February 26, 2007 I feel a little guilty not finishing the first one, now. :"> Still, it wasn't because the module wasn't well balanced, well written and well paced ... I was just at the end of my module-playing time, as it was starting to be not as much fun as it was to begin with. Hmmm ... maybe I should restart it ... or load my old save game (I had just got the timepiece from the bottom of the dungeon from a familiar character ). Anyway, it was a brilliant mod. Well done. You may even succeed in enticing me to re-install NwN to play the sequel ... OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT
Volourn Posted February 26, 2007 Posted February 26, 2007 "I hope there are still ppl who play NWN1." Way more than people who play NWN2. L0L I didn't get far into your module; because of too much lag due to the size. However, my computer is much faster now (due to upgrading for NWN2 coincidentally enough), so I'll try again most likely. And, if good, I'll try the sequel too. DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
SubBassman Posted February 26, 2007 Author Posted February 26, 2007 Well, TH2 is a. less laggy b. less hardcore ) I hope you'll like it. Something for Fallout fans: http://www.youtube.com/watch?v=_MfNyfwwfV4 My huge NWN mod: Tortured Hearts I. And the sequel: Tortured Hearts II.
Gfted1 Posted February 26, 2007 Posted February 26, 2007 Hey, if you wouldnt mind porting that over to NWN2 real quick Id be happy to give it a go. "I'm your biggest fan, Ill follow you until you love me, Papa"
SubBassman Posted February 26, 2007 Author Posted February 26, 2007 Hey, if you wouldnt mind porting that over to NWN2 real quick Id be happy to give it a go. I don't think it's feasible. Unless... there's a way to export variable data from creatures, placeables. Is there? No. ) My huge NWN mod: Tortured Hearts I. And the sequel: Tortured Hearts II.
SteveThaiBinh Posted February 26, 2007 Posted February 26, 2007 Thanks. I'll definitely check it out. I've only recently got into the NWN user-created modules, and it's really amazing how much good stuff is out there. "An electric puddle is not what I need right now." (Nina Kalenkov)
metadigital Posted February 26, 2007 Posted February 26, 2007 I don't think it's feasible. Unless... there's a way to export variable data from creatures, placeables. Is there? No. ) Hey, I see your next project! OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT
Llyranor Posted February 27, 2007 Posted February 27, 2007 The amount of work required for porting a substantial project onto NWN2 would be quite a lot. You'd be better off making a new original project. (Approved by Fio, so feel free to use it)
SubBassman Posted February 27, 2007 Author Posted February 27, 2007 The amount of work required for porting a substantial project onto NWN2 would be quite a lot. You'd be better off making a new original project. I'm currently working on the pre-production of a next-gen console h&s RPG and it's quite tiring to even think about creating anything worthwhile. I have some mod ideas anyway, they just need time and real determination. My huge NWN mod: Tortured Hearts I. And the sequel: Tortured Hearts II.
Llyranor Posted February 27, 2007 Posted February 27, 2007 It's true. We could always use more next-gen console h&s RPGs. (Approved by Fio, so feel free to use it)
Big Bottom Posted February 27, 2007 Posted February 27, 2007 What's a next-gen console h&s RPG? The best flash game ever!
SubBassman Posted February 27, 2007 Author Posted February 27, 2007 (edited) What's a next-gen console h&s RPG? A hack & slash RPG for the X-Box 360 and PS3 Edited February 27, 2007 by SubBassman My huge NWN mod: Tortured Hearts I. And the sequel: Tortured Hearts II.
metadigital Posted February 27, 2007 Posted February 27, 2007 Do we get to choose if we are the hacking XBox 360, or do we automatically take the role of the slasher PS3 in the fight to the death? Will the fate of all PS3s and Xbox 360s hang in the balance until the fight is concluded? What weapons does a next-gen console use: smoke and mirrors? " OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT
Tel Aviv Posted February 28, 2007 Posted February 28, 2007 (edited) I never played the original but I heard v.good things. This is all the excuse I need to get my grubby mitts on NWN. I've yet to complete WCoC also. Edited February 28, 2007 by Tel Aviv
Xard Posted February 28, 2007 Posted February 28, 2007 Installed NWN1 only for this How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them. - OverPowered Godzilla (OPG)
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