taks Posted September 28, 2006 Posted September 28, 2006 is there a way to instasleep in NWN... can't find a cheat code and i'm tired of moronic module builders starting out mages w/out memorized spells. what a bunch of malarky... taks comrade taks... just because.
Volourn Posted September 28, 2006 Posted September 28, 2006 I know some mods/PWs that make the resting time go by quicker. I don't know about 'instarest' though... DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Walsingham Posted September 28, 2006 Posted September 28, 2006 This is why God gave us tea breaks. Have a rest, stare out the window. It's good for your eyes. "It wasn't lies. It was just... bull****"." -Elwood Blues tarna's dead; processing... complete. Disappointed by Universe. RIP Hades/Sand/etc. Here's hoping your next alt has a harp.
Dark_Raven Posted September 28, 2006 Posted September 28, 2006 Only in Merry Old England. Please pass the scones. Hades was the life of the party. RIP You'll be missed.
Darque Posted September 29, 2006 Posted September 29, 2006 Can anyone help poor taks here? On the topic of mods... casters without any spells at the begining = fail.
Volourn Posted September 29, 2006 Posted September 29, 2006 Really? Even if you start in a non hostile area (like an inn), and can rest if you choose to? Does that relaly effect anything? Now, if you had no spells at the start, and were forced to fight a mass of enemies before getting the chance to rest, than yeah, be mad. DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Darque Posted September 29, 2006 Posted September 29, 2006 Ok, obviously there ARE exceptions. But you know what I meant.
taks Posted September 29, 2006 Author Posted September 29, 2006 darkness over daggerford starts you out with no spells in the middle of a fight. while it is not hard to run and hide, it's sort of a waste to go through the whole freaking epilogue hiding in a corner. very moronic. why even have it. just do a cut scene where your guy stands back and lobs a spell or two. sheesh. taks comrade taks... just because.
taks Posted September 29, 2006 Author Posted September 29, 2006 oh, i should add, you actually start in a trailer, but it won't let you sleep. taks comrade taks... just because.
Volourn Posted September 29, 2006 Posted September 29, 2006 Yup. I agree with that. That's a bad start. DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Tigranes Posted September 29, 2006 Posted September 29, 2006 I seem to remember that it DID let you sleep. I certainly used a crapload of spells in that first battle. Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress)
taks Posted September 29, 2006 Author Posted September 29, 2006 nope. the button won't work. you get a few spells, all first level. perhaps you started as a sorceror? taks comrade taks... just because.
Tigranes Posted September 30, 2006 Posted September 30, 2006 (edited) No, nearly every game I play on NWN is as a wizard. I did not import, either, and had to level up then and there. Trust me, I wouldn't have been able to win that fight as I jacked up my difficulty and I was a 'pure' mage, so without spells I would have been running away (not very effectively given NWN's mechanics). I know I had stoneskin, lightning bolt, and even flesh to stone. I too would have complained vigorously had I been left without. Oddness.. maybe because mine is 1.0? Edited September 30, 2006 by Tigranes Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress)
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