GreyOoze Posted September 5, 2006 Posted September 5, 2006 This question is for any Obsidian employees who worked at Black Isle and either helped create Lionheart: LotC or are in the know regarding its future. My question is, any chance on a sequel to this game? Though the game had its faults, the setting was alot of fun. It would really be too bad if we never heard from this game again. It had some things going for it, and with a little refinement it could be a big hit. Ooze
Lare Kikkeli Posted September 5, 2006 Posted September 5, 2006 i'd say no chance, though you never know. interplay owns the rights and since they all but kicked the bucket, i doubt they'll make a new one. does beth own the rights to special, too? cause if they do, they could potentially make a new, lionheartish game.
mkreku Posted September 5, 2006 Posted September 5, 2006 Wow.. I think I've just witnessed a rare creature which we all thought were extinct: a Lionheart fan! It's.. so.. beautiful.. :'( Swedes, go to: Spel2, for the latest game reviews in swedish!
Judge Hades Posted September 5, 2006 Posted September 5, 2006 DIE LIONHEART FAN! DIEEEEEEEEEEEEEEEEEEEEEEEEEEEE! *Hades opens fire with his alien blaster disintergrating GreyOoze*
Fionavar Posted September 5, 2006 Posted September 5, 2006 Do we think there is any possibility this will unfold with anything more that resembles constructive posting ... ? The universe is change; your life is what our thoughts make it - Marcus Aurelius (161)
Pidesco Posted September 5, 2006 Posted September 5, 2006 Hey, the guy has a point. The setting for Lionheart was the game's saving grace and could be used in a potentially awesome game if someone was willing to work on it. In fact, the worst thing about Lionheart was the waste of a perfectly good setting. "My hovercraft is full of eels!" - Hungarian touristI am Dan Quayle of the Romans.I want to tattoo a map of the Netherlands on my nether lands.Heja Sverige!!Everyone should cuffawkle more.The wrench is your friend.
GreyOoze Posted September 5, 2006 Author Posted September 5, 2006 Exactly my point, pidesco. The setting was really good, and it would be a shame to see such a well designed and fleshed out gameworld go to waste. There was enough to the game to at least lend consideration to a sequel. Any idea who owns the rights to it? It used the special system, and though I've no clue who owns the rights to that, it would be nice to keep that alive as well. I realize Mr. Urquhart isn't going to pop in here and make any earth shattering announcements. I just thought I'd mention it and see what others think. Ooze
kumquatq3 Posted September 5, 2006 Posted September 5, 2006 (edited) Well, Lionheart wasn't exactly a BIS game in the first place. And Iply has the rights to SPECIAL which they have leased, or whatever, to Beth. Edited September 5, 2006 by kumquatq3
Lare Kikkeli Posted September 5, 2006 Posted September 5, 2006 Well, Lionheart wasn't exactly a BIS game in the first place. And Iply has the rights to SPECIAL which they have leased, or whatever, to Beth. <{POST_SNAPBACK}> so beth owns the rights to do 3 fallout games but iply owns the rights for special?
Rosbjerg Posted September 5, 2006 Posted September 5, 2006 Hey, the guy has a point. The setting for Lionheart was the game's saving grace and could be used in a potentially awesome game if someone was willing to work on it. In fact, the worst thing about Lionheart was the waste of a perfectly good setting. <{POST_SNAPBACK}> hear hear.. I really enjoyed the setting .. although in all fairness it's actually an okay fun game in Mulityplayer! (at least imho) Fortune favors the bald.
kumquatq3 Posted September 5, 2006 Posted September 5, 2006 Well, Lionheart wasn't exactly a BIS game in the first place. And Iply has the rights to SPECIAL which they have leased, or whatever, to Beth. <{POST_SNAPBACK}> so beth owns the rights to do 3 fallout games but iply owns the rights for special? <{POST_SNAPBACK}> Iply OWNS the rights to both SPECIAL and Fallout. They sold Beth the ability to make FO3 and future sequels, iirc. With this sale came the right to use SPECIAL, one way or another. Iply still owns the FO property and SPECIAL.
Dark_Raven Posted September 5, 2006 Posted September 5, 2006 Lionheart had potential, it had a good setting and story. But failed. It was an ok game. Hades was the life of the party. RIP You'll be missed.
Cantousent Posted September 6, 2006 Posted September 6, 2006 Lionheart had potential, it had a good setting and story. But failed. It was an ok game. <{POST_SNAPBACK}> This is essentially my take. Fionavar's Holliday Wishes to all members of our online community: Happy Holidays Join the revelry at the Obsidian Plays channel:Obsidian Plays Remembering tarna, Phosphor, Metadigital, and Visceris. Drink mead heartily in the halls of Valhalla, my friends!
Dark_Raven Posted September 6, 2006 Posted September 6, 2006 Lionheart was fun. <{POST_SNAPBACK}> I thought you didn't like it. Hades was the life of the party. RIP You'll be missed.
Dark_Raven Posted September 6, 2006 Posted September 6, 2006 I thought you ranted it sucked. Must have been someone else. Hades was the life of the party. RIP You'll be missed.
Darque Posted September 6, 2006 Posted September 6, 2006 Probably Hades. (w00t) Lionheart gets a gold star from me for one reason... Jennifer Hale (w00t)
Colrom Posted September 10, 2006 Posted September 10, 2006 (edited) I liked the setting. It needed alot more dialog and less combat. Better combat AI would have been good too. The business of doing altered history was fun. In Lionheart's case it was alot alot of history! I never finished the story. Maybe I should try again. That's the kind of game that Obsidian could really make into a masterpiece. Edited September 10, 2006 by Colrom As dark is the absence of light, so evil is the absence of good. If you would destroy evil, do good. Evil cannot be perfected. Thank God.
Dark_Raven Posted September 10, 2006 Posted September 10, 2006 Bug free and with a complete ending to boot. Hades was the life of the party. RIP You'll be missed.
Judge Hades Posted September 10, 2006 Posted September 10, 2006 My problems with Lionheart that it was real time and the combat sucked for it. If they kept the SPECIAL rules turn based it would have been a lot better. Also they tried to cram too many historical figures in one place, Barcelona. I do agree that the concept itself was sound but the execution could have been better.
Musopticon? Posted September 10, 2006 Posted September 10, 2006 It being real-time wasn't the problem, the battle model and the fact that their idea of difficulty was to just chuck more fast enemies at you, were the problems. kirottu said: I was raised by polar bears. I had to fight against blood thirsty wolves and rabid penguins to get my food. Those who were too weak to survive were sent to Sweden. It has made me the man I am today. A man who craves furry hentai. So let us go and embrace the rustling smells of unseen worlds
Llyranor Posted September 10, 2006 Posted September 10, 2006 This game is why I'm really anticipating the real-time adaptation of SPECIAL by Bethesda when they release FO3. Should be pretty innovative. (Approved by Fio, so feel free to use it)
Nick_i_am Posted September 10, 2006 Posted September 10, 2006 Z-axis inclusive! (Approved by Fio, so feel free to use it)
Judge Hades Posted September 10, 2006 Posted September 10, 2006 This game is why I'm really anticipating the real-time adaptation of SPECIAL by Bethesda when they release FO3. Should be pretty innovative. <{POST_SNAPBACK}> Real time combat is hardly innovative and it has already been proven that real time and SPECIAL just do not mix.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now