July 22, 200619 yr Hi people, Gabriel172 here just thought people would like to post their ideas of what they think should be in and what should be out of games in the future. so please look at my choices and post your own. Choice between single or party. Examples Player can choose to play as a single hero/adventurer or form a party of heroes/adventurers. Each member of party can be customized and can swap items between each other. Each member of party can interact with NPC
July 22, 200619 yr Things i'd like to see in an RPG: No classess No humanoid races (bring on the bizzare and unusual) Smart and tactical combat Interactivity Good writing (I.E. Salvatore is not good writing) Good story NPCS !!!!11111 Edited July 22, 200619 yr by Lyric Suite
July 22, 200619 yr I think it comes down to the fact that we would all like to see some more "reality" in our RPGs .. while not copying our world it does need to attach itself with values we understand - example: like if you rise in status you no longer get sent on stupid errand boy mission (like you said Gabriel172) - unless of course the King asks you to fetch a some ancient relic for him or something like that .. -- I would like to see a more realistic Strategy game where you control every aspect of the game.. like a cross between Civilization IV and Galactic Civilization II (only much much deeper and complex).. building your home planet up (destroying all other life on it if you please) and then conquer the galaxy or whatever .. but perhaps with a higher emphasis on culture and moral values etc that would play into how intelligent life reacts to you in the universe.. of course it should be extremely difficult to take over the universe by force, so a heavy emphasis on diplomacy and cunning would also be much appriciated! Edited July 22, 200619 yr by Rosbjerg Fortune favors the bald.
July 22, 200619 yr I'd like a skill based RPG (like morrowind) that doesn't require you to jump up and down for hours to get a level (unlike morrowind) I'd also like to see another Steampunk fantasy RPG like Arcanum, but one that's hopefully more balanced.
July 22, 200619 yr I'd like a skill based RPG (like morrowind) that doesn't require you to jump up and down for hours to get a level (unlike morrowind) <{POST_SNAPBACK}> You know, that's not compulsory. master of my domain Pedicabo ego vos et irrumabo.
July 22, 200619 yr I'd love to see all of those, but each game would require a thousand designers. Personally, I'd prioritise better writing of both story and dialogue, and fewer fantasy cliches. I'd also like to see the designers of every game choosing at least one area where they're going to try something new and push the envelope a little. Obsidian (Nightmare) "An electric puddle is not what I need right now." (Nina Kalenkov)
July 25, 200619 yr I'd like a skill based RPG (like morrowind) that doesn't require you to jump up and down for hours to get a level (unlike morrowind) <{POST_SNAPBACK}> You know, that's not compulsory. <{POST_SNAPBACK}> You miss the point.
July 26, 200619 yr No, I hit the point in its weak spot for massive damage. There's nothing in the game that forces you to take acrobatics as a major skill and "jump up and down for hours". If you don't want to level that way, then don't. master of my domain Pedicabo ego vos et irrumabo.
July 26, 200619 yr MASSIVE DAMAGE!!! Lou Gutman, P.I.- It's like I'm not even trying anymore!http://theatomicdanger.iforumer.com/index....theatomicdangerOne billion b-balls dribbling simultaneously throughout the galaxy. One trillion b-balls being slam dunked through a hoop throughout the galaxy. I can feel every single b-ball that has ever existed at my fingertips. I can feel their collective knowledge channeling through my viens. Every jumpshot, every rebound and three-pointer, every layup, dunk, and free throw. I am there.
July 26, 200619 yr No, I hit the point in its weak spot for massive damage. There's nothing in the game that forces you to take acrobatics as a major skill and "jump up and down for hours". If you don't want to level that way, then don't. <{POST_SNAPBACK}> No, you still miss.
July 26, 200619 yr MISS Lou Gutman, P.I.- It's like I'm not even trying anymore!http://theatomicdanger.iforumer.com/index....theatomicdangerOne billion b-balls dribbling simultaneously throughout the galaxy. One trillion b-balls being slam dunked through a hoop throughout the galaxy. I can feel every single b-ball that has ever existed at my fingertips. I can feel their collective knowledge channeling through my viens. Every jumpshot, every rebound and three-pointer, every layup, dunk, and free throw. I am there.
July 26, 200619 yr Game should have bouncing pixellated boobies on anorexic female bodies and if "strong" female character doesn This post is not to be enjoyed, discussed, or referenced on company time.
July 26, 200619 yr Yeah I just got through with NWN too People laugh when I say that I think a jellyfish is one of the most beautiful things in the world. What they don't understand is, I mean a jellyfish with long, blond hair.
July 26, 200619 yr Explain please, O wise one. <{POST_SNAPBACK}> Skill Synergies would work. If I run around a lot an my athleticism improves, even if I don't jump around a lot I'm still going to be a better jumper. Same with firing a weapon. If I grow up firing only pistols, while firing a rifle is not going to be exactly the same, I wouldn't be on the same page as someone that grew up never firing a gun of any sort.
July 26, 200619 yr All the normal stuff, great graphics, great story, and great looking chicks of course. "For my ally is the force, and a powerful ally it is"
July 27, 200619 yr Substantial NPC dialogue, basically. Optional side quests apart from main ones for parts of game. Having broader range of character templates and portraits to choose from would be nice. Original NWN game portraits were barely enough, and some looked a bit random. Edited July 27, 200619 yr by vaxen83 Deep from within... Victims live a life of fantasy. Some see salvation as an act of God, a few look within for it. 朱宣澧
July 27, 200619 yr Blood and gore. Realistic damage done. You shot someone point blank range with a shotgun it will leave a huge hole in them plus splattered all over. Hades was the life of the party. RIP You'll be missed.
July 27, 200619 yr Blood and gore. Realistic damage done. You shot someone point blank range with a shotgun it will leave a huge hole in them plus splattered all over. <{POST_SNAPBACK}> Like Soldier of Fortune 2? http://entertainmentandbeyond.blogspot.com/
July 27, 200619 yr Don't know, never played it. Bloodlines is a good example of what I mentioned, except they never showed decapitations. Do a stealth kill with a ax in Bloodlines and it goes for the head/neck so I would guess that should have been a decaptiation. Hades was the life of the party. RIP You'll be missed.
July 27, 200619 yr Maybe it doesn't cut al the way through, and at the end misses the last part od the neck, so it doesn't actually cut the head off. Lou Gutman, P.I.- It's like I'm not even trying anymore!http://theatomicdanger.iforumer.com/index....theatomicdangerOne billion b-balls dribbling simultaneously throughout the galaxy. One trillion b-balls being slam dunked through a hoop throughout the galaxy. I can feel every single b-ball that has ever existed at my fingertips. I can feel their collective knowledge channeling through my viens. Every jumpshot, every rebound and three-pointer, every layup, dunk, and free throw. I am there.
July 27, 200619 yr ^ Sort of like in Highlander, where McCloud cuts the Kurgans throat just deep enough to count as a decapitation. master of my domain Pedicabo ego vos et irrumabo.
July 27, 200619 yr ^ Sort of like in Highlander, where MacLeod cuts the Kurgans throat just deep enough to count as a decapitation. <{POST_SNAPBACK}> Dude, srsly. This post is not to be enjoyed, discussed, or referenced on company time.
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