Ahkan Stormforge Posted May 21, 2006 Share Posted May 21, 2006 Just finished KotOR 2 and I really enjoyed it, but was hoping to get a couple things clarified that were odd to me. 1) Are we supposed to know what Mira does after defeating Hanharr on Malachor? The last we see of her, she is walking away towards Trayus Academy and then you never see her again. Kreia states that she lives on and doesn't die until later, so I presume she makes it off with you on the Ebon Hawk, but I still thought it was kind of odd. And what was the point of Kreia resurrecting Hanharr? I can buy the whole "master plan that was years in devlopment" for most of the tricks Kreia pulled, but knowing that Mira would be the only other non-droid with the Exile on Malachor's surface and that she would need to be distracted is pushing it a bit. 2) Why were Mira and the Remote (and G0-T0 I suppose too...) the only ones to accompany you to Malachor? Or does everyone else stay on the ship? Once again, the lack of an explanation was confusing to me. 3) After beating the game, the 'Movies' tab says that I only unlocked 53/65 movies. Are there really 12 DS-specific movies (I played through as LS)? 4) Why can't Bao-Dur wear robes or any of the Jedi armors? Did I miss something? He gets no defence for his Tech Specialist levels and then has to wear plain old clothing if he wants to use all of the Force Powers? Lame. If I did it again I probably would have just kept him at level 6 until making him a Jedi, given him the heavy armor feat so he could at least have gotten some defence, had him fight unarmed, and then only purchased powers that have no armor restriction. Bao-Dur would be kind of a goofy Jedi like that, but he was just horrible in my playthrough with lots of Tech Specialist levels, a lightsaber, and a bunch of armor restricted powers (so I had to use just clothing). 5) What exactly does the Mass Shadow Generator do? There were references that ships were "crushed" and I suppose Malachor did look a little crumpled (or something) - but I never saw it explicitly stated in-game what it did and thus why it was such a horrible weapon to unleash. I was pretty pleased with the game overall and I feel like TSL has inspired me to read more of the Star Wars source material since Obsidian took such an original and dark interpretation of it - it was quite a bit better plot-wise than KotOR (although I think the one conversation where you ask Kreia about the three Sith Lords and she said the third is a "betrayer" who "had not revealed herself yet" I kinda rolled my eyes because you can't make it much more obvious than that) and delved much deeper into the philosophies of the Sith, Jedi, and Force than what I have experienced before from the movies and the couple books I have read. Why couldn't Lucas have gotten such quality writing for Epsiodes 1-3? It's too bad the game got rushed out the door, it really could have been incredible with a couple extra months of polish I think - by the end you could really tell that a large amount of stuff got cut and I ran into quite a few random glitches. Link to comment Share on other sites More sharing options...
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