Xard Posted April 5, 2006 Share Posted April 5, 2006 If by "very Star Wars" you mean "filled with Star Wars cliches", then yes, it was very Star Wars.K2 had a better storyline. The evidence is exactly the same as the one the K2 bashers in this thread coined; it's reproduced below in this post. <{POST_SNAPBACK}> Sw is one big cliche How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them. - OverPowered Godzilla (OPG) Link to comment Share on other sites More sharing options...
ShadowPaladin V1.0 Posted April 5, 2006 Share Posted April 5, 2006 Sw is one big cliche <{POST_SNAPBACK}> True. But while simple might be desirable for a 3 hour movie it's not for a 40 hour game which has the time to do more than just scratch the surface. I have to agree with Volourn. Bioware is pretty much dead now. Deals like this kills development studios. 478327[/snapback] Link to comment Share on other sites More sharing options...
WILL THE ALMIGHTY Posted April 5, 2006 Share Posted April 5, 2006 Has anyone played K2 before K1? Yes. Yes i did... "Alright, I've been thinking. When life gives you lemons, don't make lemonade - make life take the lemons back! Get mad! I don't want your damn lemons, what am I supposed to do with these? Demand to see life's manager. Make life rue the day it thought it could give Cave Johnson lemons. Do you know who I am? I'm the man who's gonna burn your house down! With the lemons. I'm going to to get my engineers to invent a combustible lemon that burns your house down!" Link to comment Share on other sites More sharing options...
Xard Posted April 5, 2006 Share Posted April 5, 2006 Yeah, you are righ Paladin. But it didn't annoy me. There were only few things that annoyed me, like T3 as clone of R2D2. K2 was good game, but not good as first. Anyway, I wonder why haven't anyone mentioned this as flaw of k2: Its it too easy, more easier than k1. No challenge at all. Boring <_< How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them. - OverPowered Godzilla (OPG) Link to comment Share on other sites More sharing options...
Pidesco Posted April 5, 2006 Share Posted April 5, 2006 Yeah, you are righ Paladin. But it didn't annoy me. There were only few things that annoyed me, like T3 as clone of R2D2. K2 was good game, but not good as first. Anyway, I wonder why haven't anyone mentioned this as flaw of k2: Its it too easy, more easier than k1. No challenge at all. Boring <_> K1 was also very easy. both games are actually two of the easiest RPGs I've ever played. "My hovercraft is full of eels!" - Hungarian touristI am Dan Quayle of the Romans.I want to tattoo a map of the Netherlands on my nether lands.Heja Sverige!!Everyone should cuffawkle more.The wrench is your friend. Link to comment Share on other sites More sharing options...
ShadowPaladin V1.0 Posted April 5, 2006 Share Posted April 5, 2006 Yeah, you are righ Paladin. But it didn't annoy me. There were only few things that annoyed me, like T3 as clone of R2D2. K2 was good game, but not good as first. Anyway, I wonder why haven't anyone mentioned this as flaw of k2: Its it too easy, more easier than k1. No challenge at all. Boring <_< <{POST_SNAPBACK}> Perhaps because K1 wasnt any challenge at all ? As NwN in space, it was all quite familiar stuff. The item creation in K2 definately meant you could own the game if you really wanted too. But I find that with item creation in most games. It's whether or not you trust the player to use and not abuse it. Otherwise item creation becomes integrel rather than than optional which restricts just how you can build characters. I have to agree with Volourn. Bioware is pretty much dead now. Deals like this kills development studios. 478327[/snapback] Link to comment Share on other sites More sharing options...
Xard Posted April 5, 2006 Share Posted April 5, 2006 K1 was easy too. k2 was even more easier. Random loot sucks How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them. - OverPowered Godzilla (OPG) Link to comment Share on other sites More sharing options...
ShadowPaladin V1.0 Posted April 5, 2006 Share Posted April 5, 2006 K1 was easy too. k2 was even more easier. Random loot sucks <{POST_SNAPBACK}> If you "abused" the item creation then yes it was. If you didnt , they were about even. Although GOTO's place with only two characters (took a wrong turn) and neither of them having destroy droid was quite a challenge. Purely random loot yes. A game does need to provide a minimal set of "tools" for you to accomplish your task. However a good mix of random loot can also make replaying more interesting as you cant simply predict what will drop at any time. Random loot does tend to annoy people who always want to have the best stuff though. I have to agree with Volourn. Bioware is pretty much dead now. Deals like this kills development studios. 478327[/snapback] Link to comment Share on other sites More sharing options...
Gabrielle Posted April 5, 2006 Share Posted April 5, 2006 Random loot sucks if it is not implemented properly. Finding ten Freedon Nadds blaster, armor is just plain stupid. Link to comment Share on other sites More sharing options...
Lilandra Posted April 5, 2006 Share Posted April 5, 2006 That is true. Through inner peace leads to enlightenment. Baldur's Gate Modding Link to comment Share on other sites More sharing options...
DAWUSS Posted April 5, 2006 Author Share Posted April 5, 2006 But Freedon Nadd had 20 blasters! DAWUSS Dawes ain't too bright. Hitting rock bottom is when you leave 2 tickets on the dash of your car, leave it unlocked hoping someone will steal them & when you come back, there are 4 tickets on your dashboard. Link to comment Share on other sites More sharing options...
Lilandra Posted April 6, 2006 Share Posted April 6, 2006 But Freedon Nadd had 20 blasters! <{POST_SNAPBACK}> One hidden away at every space port he visited. Through inner peace leads to enlightenment. Baldur's Gate Modding Link to comment Share on other sites More sharing options...
ShadowPaladin V1.0 Posted April 6, 2006 Share Posted April 6, 2006 Maybe people kept stealing them to sell on Ebay. Seriously though you could simply erase an item from the drop list once it has dropped. I have to agree with Volourn. Bioware is pretty much dead now. Deals like this kills development studios. 478327[/snapback] Link to comment Share on other sites More sharing options...
Sturm Posted April 6, 2006 Share Posted April 6, 2006 But Freedon Nadd had 20 blasters! <{POST_SNAPBACK}> One hidden away at every space port he visited. <{POST_SNAPBACK}> O RLY B Link to comment Share on other sites More sharing options...
Xard Posted April 6, 2006 Share Posted April 6, 2006 Random loot sucks if it is not implemented properly. Finding ten Freedon Nadds blaster, armor is just plain stupid. <{POST_SNAPBACK}> exactly At one playthrough, I only found short lightsabers. How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them. - OverPowered Godzilla (OPG) Link to comment Share on other sites More sharing options...
Gabrielle Posted April 6, 2006 Share Posted April 6, 2006 I found a lot of Onasi Blasters at one game. Another game I found a bunch of Exar Kun armors. Link to comment Share on other sites More sharing options...
Sturm Posted April 6, 2006 Share Posted April 6, 2006 lol, suck Link to comment Share on other sites More sharing options...
Dark_Raven Posted April 6, 2006 Share Posted April 6, 2006 Going from how many times you have played the game, to the wonderful random loot generator? Death by derailment. Memento Mori. Hades was the life of the party. RIP You'll be missed. Link to comment Share on other sites More sharing options...
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