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Posted
Well, I am not exactly sure about how the sith are striking back in Kotor II. The impression I get is that the sith wait for you as the player towards the end of the game while you fight your way through the Trayus academy.

There's Sion and his assassins but they strike only few times. Generally the "sith hunting PC" plot was executed miserably.

HERMOCRATES:

Nur Ab Sal was one such king. He it was, say the wise men of Egypt, who first put men in the colossus, making many freaks

of nature at times when the celestial spheres were well aligned.

 

SOCRATES:

This I doubt. We are hearing a child's tale.

Posted
I'd rather vote for the second option. Most dialogs about the Force in TSL is weird and non-starwars. The entire concept of exile as a hole in the force is unnecessary crap.

 

If there was CG about Nihilus's devouring of Katarr in responses to Atris' actions when the Jedi meeting, the playing field for the focus of the Sith would have been shifted considerably instead of being centred on either Sion or Kreia and positioned him as the most threatening among the three.

Deep from within...

 

Victims live a life of fantasy.

 

Some see salvation as an act of God, a few look within for it.

 

朱宣澧

Posted
I'd rather vote for the second option. Most dialogs about the Force in TSL is weird and non-starwars. The entire concept of exile as a hole in the force is unnecessary crap.

 

If there was CG about Nihilus's devouring of Katarr in responses to Atris' actions when the Jedi meeting, the playing field for the focus of the Sith would have been shifted considerably instead of being centred on either Sion or Kreia and positioned him as the most threatening among the three.

Not quite. the reason that everybody hate Nihilus is because he's a pushover when it comes to a fight. Now if he were to actually (god forbid) pose a chalange then people would stop complaining so much.

Victor of the 5 year fan fic competition!

 

Kevin Butler will awesome your face off.

Posted

The only other thing that might be possible is Nihilus' link with Visas. OE probably weakened Nihilus considerably by the lack of auto-regenerate feature which all characters usually had. The life drain force power could have been used by Nihilus to sap Visas vit points, and even triple the effect (so he would be recovering around maybe 65-90 points per turn).

 

The fight could also have been broken up into three or four instead of just two, where Nihilus progressively reached the max of his fighting prowess. And going by that, the fourth fight would require all three party members to be alive. Besides, the current impression of him was that it did not need to take the strength of your entire party to overwhelm him. And the other thing was the place where the fight was taking place. Since one against three was probably a losing battle, he could have probably adopted a stance of leading characters and splitting their strength by separating them from each other to even the odds out a bit. (The Vader luring tactic in SW TESB). And Nihilus having full health at the start of each fight.

 

So, first fight with the whole party, second with two party members, third with one party member, and fourth (same as third) except that his abilities are maxed. (Sounds a bit dragged out, though).

 

And this would still be within the relative difficulty of the game as by then, you would certainly have gotten quite an inventory of items to use in the absence of your party.

Deep from within...

 

Victims live a life of fantasy.

 

Some see salvation as an act of God, a few look within for it.

 

朱宣澧

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