Reveilled Posted June 3, 2005 Posted June 3, 2005 I'm just curious. I've had the boardgame for a while, but I've never been able to find enough people to play a real game. For anyone who isn't aware of what I'm talking about, Diplomacy is a game sort of like risk, except that the board covers only Europe at the start of the 20th century, and the entire game is focused on diplomacy, alliances, betrayals, lies and deceptions. You try to convince the other six players that you're on their side, in order to manipulate them into trusting you and doing exactly what you want them to do. It sounds like a brilliant game, but sadly I've never been able to play it. Maybe someone has an interesting story or two to share? Hawk! Eggplant! AWAKEN!
metadigital Posted June 4, 2005 Posted June 4, 2005 I personally haven't played it, but I know some business acquaintences used it as an ice-breaker to "get to know" their venture capitalist backers ... turned into an all-nighter and much was learned by all concerned ... OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT
EnderAndrew Posted June 9, 2005 Posted June 9, 2005 I have the Civilization board game, and we play it much like Diplomacy. Instead of throwing dice, and just marching through the game, we actually pull players to private rooms and strike deals. Turns can take 20 minutes when we play Civilization. Though I'm familiar with Diplomacy, I've never actually played it.
Epicenter Posted June 11, 2005 Posted June 11, 2005 Diplomacy would be a fun game except that the economic model in the game is fundamentally flawed. I've seen some fixes to the rules floating around on the net that supposedly get rid of the gaping issues with the economics, though. It might be worth it to look those fixes up. As is, it's simply too easy for someone who knows the loophole to generate huge amounts of cash abusing it. And as, Cicero said, "Endless money forms the sinews of war."
Reveilled Posted June 13, 2005 Author Posted June 13, 2005 Diplomacy would be a fun game except that the economic model in the game is fundamentally flawed. I've seen some fixes to the rules floating around on the net that supposedly get rid of the gaping issues with the economics, though. It might be worth it to look those fixes up. As is, it's simply too easy for someone who knows the loophole to generate huge amounts of cash abusing it. And as, Cicero said, "Endless money forms the sinews of war." <{POST_SNAPBACK}> Wait, what? Economic system? Last I checked, the closest thing to an economic system in Diplomacy is that certain provinces are supply centres. I'm talking about a decades old board game. What is it you mean? Hawk! Eggplant! AWAKEN!
jaguars4ever Posted June 13, 2005 Posted June 13, 2005 Diplomacy, eh? Wasn't it that concept my pal Tony was talking about? Well I'll be damned...
metadigital Posted June 13, 2005 Posted June 13, 2005 Is that when we conduct "Hostile Negotiations" OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT
Reveilled Posted June 13, 2005 Author Posted June 13, 2005 If y'all have any interest, we could maybe do a PBEM game. We'd need eight people (we could find some people in way off topic, I'm sure). If you're interested, here are the rules Hawk! Eggplant! AWAKEN!
metadigital Posted June 14, 2005 Posted June 14, 2005 Me too! (What does PBEM mean?) OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT
EnderAndrew Posted June 14, 2005 Posted June 14, 2005 I don't worry too much as I rarely give out my gmail address, and gmail has a really good spam filter, but I made the change none the less.
Reveilled Posted June 14, 2005 Author Posted June 14, 2005 Yay! :D I'm going to go see if we can find our other five players in Way Off-Topic. Hawk! Eggplant! AWAKEN!
Archmonarch Posted June 14, 2005 Posted June 14, 2005 I'll play, but I must ask what version. Several are listed on that site. And I find it kind of funny I find it kind of sad The dreams in which I'm dying Are the best I've ever had
Reveilled Posted June 14, 2005 Author Posted June 14, 2005 The latest edition, standard map, no variant rules, other than general house rules like "Don't decieve the GM" and such. I'll lay all house rules out when we've got our players, but it'll all be pretty basic stuff. Four left for our game. I hope we can get others to fill those spots. Hawk! Eggplant! AWAKEN!
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now