random evil guy Posted March 14, 2005 Posted March 14, 2005 what's the point? why are the bonuses there? are they based on something from the star wars universe or just some balancing issue in the game...? i think they're unnecessary....
jshall101 Posted March 14, 2005 Posted March 14, 2005 Well, I think so people felt a little under rewarded in the first game for being loyal to the light or falling to the dark side. So, I think they threw those in to make it feel like there was a point to mastering on side of the force.
213374U Posted March 14, 2005 Posted March 14, 2005 Well, I think so people felt a little under rewarded in the first game for being loyal to the light or falling to the dark side. As if being the schoolyard bully or Mother Teresa wasn't enough of a reward in itself. - When he is best, he is a little worse than a man, and when he is worst, he is little better than a beast.
warstrekkid Posted March 15, 2005 Posted March 15, 2005 probably just an extra incentive to be good and stay good(or be bad and stay bad) instead of toying around to get the best stuff on quests while still maintaining the force cost reduction.
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