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Featured Replies

Yes, there are some issues with K2, no doubt.

 

For just a second though, I'd like to reflect on the parts of K2 that we enjoyed:

 

*Outstanding character development

*Great Cutscenes---

Some favs:

Kreia's Fall

Madalore's walk through the flames

Sion/Harbinger 1st Appearance

Sion breaking out of Kolto Tank

Carth/Bastilla

Etc

*Great Dialogue

Gotta Love HK 47's one-liners. One of the Best NPCs ever!

Love Triangles

All the Kreia commentary

Stark individuality---no two characters the same.

*All the items and toys

Kudos on the workbench/lab bench

*Beautiful Scenery

Spacewalk on the Peragus Asteriod

Dantooine

Hyperspace leaving Peragus

Outside the Ebon Hawk on Peragus

Etc.

*Interplay between the characters---wonderful tension

*Light vs Dark (Really cool being dark)

Force Choking Disciple

Influcing your companions (Great idea!)

 

Etc. Etc. Feel free to add to what I've overlooked.

 

Hammer.

Really cool being 'grey' gotta love that robe :D

The cutscenes in this game are horrible, except for Kreia's fall, compared to the cutscenes in K1. Like Revan and Malak finding the first Star Map or Revan getting ambushed by Bastila and her crew, now those were good.

I agree with the first poster on most of it, but is it just me or is the resolution on the cutscene vids about half what it was on KotOR ??

I personally found the cutscene in KOTOR where Revan discovers his true identity to be the best one of them all, especially the end of it where Revan takes off his mask to reveal... you.

I like the ability to break down items and use them to create other items.

There is also more options in regard to upgrading weapons, armour etc which I find to be very cool. It gives the player alot of customising options.

 

My favourate lvls would be the Onderon mission. Especially the part where u have to break up into two teams. That is way cool. Very Star Wars like.

The monster trying to break the force field is also a nice touch, though I would prefer it to be hmm.. a lot more tougher, bigger and scarier. May be requiring more team work to bring it down?

I really liked the scenes between your NPCs on the ship. It really gave you a flavor for their personalities. The one between Atton and Mira had me cracking up for an hour. "Meditation Envy?" bwahahaha. :D

 

 

I also liked the workbench and the lab station.

 

I liked that your PC could train others to use the Force. I liked the way Kreia tutors and mentors you.

 

 

I like that you had the choice to stick a lightsaber in Vrook's gut. :p

 

 

I like that the influence system is worked into the game mechanics AND story.

 

I also liked that you played your NPCs here and there.

I loved the temple on Dxun. And Mira and T3 on Nar Shadaa were fun. It really breaks the habit of Stasis: Lightening Storm; Lightening Storm or Force Wave-Force Wave-Force Wave. o:) You have to learn how to use those other skillz.

 

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