Atreides Posted February 14, 2004 Share Posted February 14, 2004 Players have different preferences - larger, smaller, more functionality, less obtrusive, spartan, customisable quickslots, traditional (exactly the same as the original game) etc. Would it be feasible to have seveeral interface skins out there so players could choose which they prefer the most? I'm not just talking about different tiling colours - I mean rearrangements of buttons, look, etc to suit the preferences mentioned above. Not only that, could we customise what we want/don't want. Say something similar to microsoft's View -> then selecting/deselecting toolbars etc. Maybe something like a toolbar that fades when not in use like the Start taskbar and pops up again when we touch the bottom of the screen etc. Maybe we could even drag things around or have fan modules - a lot like winamp. Ideas/comments? Btw - please have customisable quickslots with hotkeys, say 1 to 0, then switching to a different group member (F1-5 keys?) would have their own quickslots. Spreading beauty with my katana. Link to comment Share on other sites More sharing options...
Shadowstrider Posted February 14, 2004 Share Posted February 14, 2004 This can be done, as far as I know. It just requires a lot of effort. NWN and IWD2 did the quickslots well. Star Wars: Galaxies has differing color schemes. Why not? Link to comment Share on other sites More sharing options...
Aeon Posted February 14, 2004 Share Posted February 14, 2004 it could be cool. but is it just extra work that doesn't really amount to anything? i'd prefer a single functional menu than a dozen menu's that don't work well. Link to comment Share on other sites More sharing options...
Oerwinde Posted February 15, 2004 Share Posted February 15, 2004 How does winamp3 manage skins? Because they could load it with one default skin, then just let people make their own skins like with Winamp. Winamp 3 let you rearrange so buttons were in new spots and everything. The area between the balls and the butt is a hotbed of terrorist activity. Link to comment Share on other sites More sharing options...
Tigranes Posted February 15, 2004 Share Posted February 15, 2004 all you need to do is let players reconfigure all hotkeys, resize all interface windows, and move them around as you like, sticking them when they get close (like winamp sticking to top of your screen). morrowind was on the right step. Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress) Link to comment Share on other sites More sharing options...
roshan Posted February 16, 2004 Share Posted February 16, 2004 i agree, customizable is good. but dont make it so that we need to spend an hour customizing before we get something playable. Link to comment Share on other sites More sharing options...
Darque Posted February 16, 2004 Share Posted February 16, 2004 At first I thought this idea would be a waste of developer time and resources, but the more I think about it, the more I like this idea. If nothing else, just put in the option for player customization/modding. Link to comment Share on other sites More sharing options...
tripleRRR Posted February 16, 2004 Share Posted February 16, 2004 I would be happy with just an option to choose from a set of interface skins, a fully customizable interface would be a pain to create and use if you ask me. TripleRRR Using a gamepad to control an FPS is like trying to fight evil through maple syrup. Link to comment Share on other sites More sharing options...
roshan Posted February 17, 2004 Share Posted February 17, 2004 like i said, its good as long as they keep it simple. Link to comment Share on other sites More sharing options...
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