kumquatq3 Posted November 17, 2004 Posted November 17, 2004 Seriously, some of you guys sound like you rather be playing the newest shoot em up: Superman in a Tank vs. blind farmers with dull pitch forks.
DSLuke Posted November 17, 2004 Author Posted November 17, 2004 A proper jedi should be faster than any mere shooter, nothing against Loukie Look <{POST_SNAPBACK}> Dude its only Star Wars and I want to have a Star Wars feel from this game. And by the light of the moon He prays for their beauty not doom
kumquatq3 Posted November 17, 2004 Posted November 17, 2004 A proper jedi should be faster than any mere shooter, nothing against Loukie Look <{POST_SNAPBACK}> Dude its only Star Wars and I want to have a Star Wars feel from this game. <{POST_SNAPBACK}> But you want to sacrifice gameplay to do so. I think thats crazy.
DSLuke Posted November 17, 2004 Author Posted November 17, 2004 I suppose that neither of us could be persuaded otherwise. "uses force persuade on kumquatq3, but fails" he is not weak minded. And by the light of the moon He prays for their beauty not doom
Planar Jedi Posted November 17, 2004 Posted November 17, 2004 a clever shooter should have a special mechanism to make the gun to explode when someone else takes it. A Jedi could forsee that, but he is not Neo in Matrix and the shooter should get an advantage There is hope beyond hope
DSLuke Posted November 17, 2004 Author Posted November 17, 2004 Come to think of it you could use force crush to crush the weapon. ie bend the spoon. And by the light of the moon He prays for their beauty not doom
DSLuke Posted November 17, 2004 Author Posted November 17, 2004 As you see most people do like these suggestions. And by the light of the moon He prays for their beauty not doom
Nur Ab Sal Posted November 17, 2004 Posted November 17, 2004 Of course they do. These suggestions are just cool. HERMOCRATES: Nur Ab Sal was one such king. He it was, say the wise men of Egypt, who first put men in the colossus, making many freaks of nature at times when the celestial spheres were well aligned. SOCRATES: This I doubt. We are hearing a child's tale.
GhostofAnakin Posted November 17, 2004 Posted November 17, 2004 It would have been cool if, in certain situations against "lesser" enemies, you could use the Force to pull their weapon out of their hands and they realized they were in over their head and ran away, rather than all being mindless drones who attack at all cost even when they're being slaughtered and a retreat would make sense. "Console exclusive is such a harsh word." - Darque"Console exclusive is two words Darque." - Nartwak (in response to Darque's observation)
Darth Sirius Posted November 17, 2004 Posted November 17, 2004 It would have been cool if, in certain situations against "lesser" enemies, you could use the Force to pull their weapon out of their hands and they realized they were in over their head and ran away, rather than all being mindless drones who attack at all cost even when they're being slaughtered and a retreat would make sense. <{POST_SNAPBACK}> Thats the problem with a hell of alot of games, everything drops everything they are doing, even fighting each other......to kill you......WTF? Not everything with a pulse is out to beat you down.
Nur Ab Sal Posted November 17, 2004 Posted November 17, 2004 Nothing can be compared to massive massacres of the Jedi Knight series... HERMOCRATES: Nur Ab Sal was one such king. He it was, say the wise men of Egypt, who first put men in the colossus, making many freaks of nature at times when the celestial spheres were well aligned. SOCRATES: This I doubt. We are hearing a child's tale.
DSLuke Posted November 17, 2004 Author Posted November 17, 2004 Indeed... And by the light of the moon He prays for their beauty not doom
kumquatq3 Posted November 17, 2004 Posted November 17, 2004 See thats what I'm saying. You guys want a different genre, not an rpg.
DSLuke Posted November 17, 2004 Author Posted November 17, 2004 We want a true Star Wars PRG, not the common RPGs. Simply because it was Star Wars made it the game of the year. Otherwise it would have been a common RPG. And by the light of the moon He prays for their beauty not doom
Nur Ab Sal Posted November 17, 2004 Posted November 17, 2004 Man you are obsessed. RPG is simulating life and in star wars life jedi can massacre everyone who is force-blind. HERMOCRATES: Nur Ab Sal was one such king. He it was, say the wise men of Egypt, who first put men in the colossus, making many freaks of nature at times when the celestial spheres were well aligned. SOCRATES: This I doubt. We are hearing a child's tale.
Nur Ab Sal Posted November 17, 2004 Posted November 17, 2004 Besides you are on losing side Kumquiat or whatever - sad, sad but most gamers want the same thing, DS Luke and me want! HERMOCRATES: Nur Ab Sal was one such king. He it was, say the wise men of Egypt, who first put men in the colossus, making many freaks of nature at times when the celestial spheres were well aligned. SOCRATES: This I doubt. We are hearing a child's tale.
TekkarEdorf Posted November 17, 2004 Posted November 17, 2004 I think that combat shouldn't be made easier, but maybe you should be able to disarm people when they were low on health. Spare the weak one's if you choose to follow the light
kumquatq3 Posted November 17, 2004 Posted November 17, 2004 RPG is simulating life So you then would see, say the sims, as the ultimate expression of the genre? and in star wars life jedi can massacre everyone who is force-blind. Yep, minus certain droids, monsters, and bounty hunters. Hence why you can't make an RPG like that. I don't understand what you guys don't get about that. In fact, in most SW games don't have a lightsaber as an one slice kill weapon. Besides you are on losing side Kumquiat or whatever - sad, sad but most gamers want the same thing, DS Luke and me want! <{POST_SNAPBACK}> Actaully, in this case, I am on the winning side. As what you want won't happen, at least not in K2. EDIT: In fact, I think they are/were working to make the combat scale even better than K1. Keeping the challenge level up.
DSLuke Posted November 17, 2004 Author Posted November 17, 2004 The way of the Jedi or the Sith ir you take advantage of this. Maybe if you kill your unarmed oppenments you receive Dark Side points. And by the light of the moon He prays for their beauty not doom
kumquatq3 Posted November 17, 2004 Posted November 17, 2004 The way of the Jedi or the Sith ir you take advantage of this. Maybe if you kill your unarmed oppenments you receive Dark Side points. <{POST_SNAPBACK}> Ya, micromanaging combat in RT sounds like a blast! except you would have to be pausing constatly to make sure you or your npcs don't kill the guy you disarmed. LS would become a pause fest.
DSLuke Posted November 17, 2004 Author Posted November 17, 2004 The way of the Jedi or the Sith ir you take advantage of this. Maybe if you kill your unarmed oppenments you receive Dark Side points. <{POST_SNAPBACK}> Ya, micromanaging combat in RT sounds like a blast! except you would have to be pausing constatly to make sure you or your npcs don't kill the guy you disarmed. LS would become a pause fest. <{POST_SNAPBACK}> You don't know the power of the Dark Side. And by the light of the moon He prays for their beauty not doom
Darth Sirius Posted November 17, 2004 Posted November 17, 2004 The way of the Jedi or the Sith ir you take advantage of this. Maybe if you kill your unarmed oppenments you receive Dark Side points. <{POST_SNAPBACK}> Ya, micromanaging combat in RT sounds like a blast! except you would have to be pausing constatly to make sure you or your npcs don't kill the guy you disarmed. LS would become a pause fest. <{POST_SNAPBACK}> You don't know the power of the Dark Side. <{POST_SNAPBACK}> He wasn't talking about the dark side.
SoulSwindler Posted November 17, 2004 Posted November 17, 2004 I like the slicing through a weapon idea. You could make it balanced. Just have the 'killing blow' (where a dark jedi would kill the NPC) be the move that destroys the weapon and the guy flees or something. The problem with just killing everyone, is that at the end of KOTOR after playing both light and dark side, my character killed roughly the same amount of people either way. Mass murder is not the way of the Jedi.
DSLuke Posted November 17, 2004 Author Posted November 17, 2004 I like the slicing through a weapon idea. You could make it balanced. Just have the 'killing blow' (where a dark jedi would kill the NPC) be the move that destroys the weapon and the guy flees or something. The problem with just killing everyone, is that at the end of KOTOR after playing both light and dark side, my character killed roughly the same amount of people either way. Mass murder is not the way of the Jedi. <{POST_SNAPBACK}> I cannot but agree with your thinking. It seems weird that a Jedi would kill all these people. And by the light of the moon He prays for their beauty not doom
kumquatq3 Posted November 17, 2004 Posted November 17, 2004 I like the slicing through a weapon idea. You could make it balanced. Just have the 'killing blow' (where a dark jedi would kill the NPC) be the move that destroys the weapon and the guy flees or something. The problem with just killing everyone, is that at the end of KOTOR after playing both light and dark side, my character killed roughly the same amount of people either way. Mass murder is not the way of the Jedi. <{POST_SNAPBACK}> I cannot but agree with your thinking. It seems weird that a Jedi would kill all these people. <{POST_SNAPBACK}> Nothing can be compared to massive massacres of the Jedi Knight series... <{POST_SNAPBACK}> Indeed... <{POST_SNAPBACK}> So um....you want to kill a bunch of people in K2, but you also want to have the game go perfectly along with canon (canon that is often conflicting mind you)? GL
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