Darque Posted July 18, 2004 Share Posted July 18, 2004 I'd like to see the 3 Sith prestige classes haves feats based on the actual Sith arts, like Sith Alchemy. Although I'm not sure what they could do............ Maybe "Sith Sorcery" feats could augment the "Sith Lord" class' Force Powers (like "Force Focus" but all-Sith) I just think the Sith arts should actually be explored in a Star Wars game for once. AGREED! :D Link to comment Share on other sites More sharing options...
Topaz Quasar Posted July 26, 2004 Author Share Posted July 26, 2004 Jedi Masters should be able to absorb offensive Force powers like Lightning & Drain. (like Yoda) That's what force immunity is for. Except in this case you absorb it into your mana pool or fire it back at the enemy........... Link to comment Share on other sites More sharing options...
HalasterBlack Posted August 14, 2004 Share Posted August 14, 2004 Sith Alchemy? Sith Sorcery? Its the freaking Force. The Force is the Force and is nothing but the Force. What makes a Sith or a Jedi is how the Froce is used and how it is accessed. Its not DnD. <{POST_SNAPBACK}> The best part of the quote is the fact that it is D&D. The original KOTOR was based on the Star Wars D&D rules and so will the KOTOR 2. Aren't flamers great? Link to comment Share on other sites More sharing options...
HalasterBlack Posted August 14, 2004 Share Posted August 14, 2004 How do you know the Sith created Teranteks. <{POST_SNAPBACK}> In the old Sith Empire, Teranteks were used to guard important Dark Side locations, like a Sith Lord's tomb. Actually they looked like large wolves (horse size), and I believe KOTOR got the wolf-like Korriban creatures and teranteks mixed up and those created both of them, because I remember incountering wolf-like creatures on Korriban which are supposed to be teranteks but they made teranteks be a totally different creature. Link to comment Share on other sites More sharing options...
HalasterBlack Posted August 14, 2004 Share Posted August 14, 2004 I think that yes alchemy and sorcery should be added to the game. I also think that sith weapons such as Sith Swords (treated by the force to be sharp and work against lightsabers), and those razor disk shooters that the Sith used telekinesis on to guide the razor disks to the target, and the Sith amulets(gloves) that turned dark side power into fiery explosive energy. Link to comment Share on other sites More sharing options...
Topaz Quasar Posted August 14, 2004 Author Share Posted August 14, 2004 and those razor disk shooters that the Sith used telekinesis on to guide the razor disks to the target <{POST_SNAPBACK}> Lanvorks....basically halberds that shoot razor sharp skeets..... Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now