The Guildmaster Posted July 9, 2004 Posted July 9, 2004 In GameSpot's Designer Diary #1 for KOTOR 2, LucasArts' Mike Gallo and Obsidian's Chris Parker talk about the many trials and tribulations of preparing the first KOTOR 2 press demo for E3!
icebox15 Posted July 10, 2004 Posted July 10, 2004 Is it just me or does shot 3 and 4 seem to use the same frame. thats a nice mask in shot 5. Is that blood on the ground in shot 7?
John Morgan Posted July 11, 2004 Posted July 11, 2004 Is it just me or does shot 3 and 4 seem to use the same frame. Yes, it was meant to show a bit of how th levels are designed and how they look before all those artist-types make it all purty and stuff. SiO2
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