July 9, 200421 yr In GameSpot's Designer Diary #1 for KOTOR 2, LucasArts' Mike Gallo and Obsidian's Chris Parker talk about the many trials and tribulations of preparing the first KOTOR 2 press demo for E3!
July 10, 200421 yr Is it just me or does shot 3 and 4 seem to use the same frame. thats a nice mask in shot 5. Is that blood on the ground in shot 7?
July 11, 200421 yr Is it just me or does shot 3 and 4 seem to use the same frame. Yes, it was meant to show a bit of how th levels are designed and how they look before all those artist-types make it all purty and stuff. SiO2
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