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Who would like to see a Bounty Hunter KOTOR style?

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Depends actually ...


Imagine playing a game set in the Empire age, the player goes around collecting bounties until he does something that upsets someone that puts a bounty on his head.


Genhorann side-quest were too simple, I would expect we actually have to collect information of the target, track him down using such information and get him.


There are a lot of things that could be done in a RPG without falling into the now more that common "Jedi Simulator", I would personaly love to play a Repiblic agent set on several assigments to protect the Republic.

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