January 13, 20242 yr Howdy Folks! I've got some basic builds for Fassina & Konstanten that I want to post for posterity, and I'm finishing yet another full play-through with them, but I hit level 20 too quickly to test most of the things at the levels I wanted (and this is a full clear PotD ToI run, so I can't reload and replay at previous spots). All of that got me to thinking that I'll go back and play through select fights using the console to do the setup. So, what fights do you think are essential to test builds against to consider them tested? Here's my running list and the levels I think are doable but challenging. Ship Battle @5 vs Well-Weathered Cormio Lost Dues in Good Faith @5 Hanging Sepulchers (Symbols of Death) @8 Ship Battle @10 vs Crookspur Captain Kraken @10 Sea Dragon @13 Magma Dragon @14 Neriscyrlas @14 (Harbingers Watch) Ship Battle @15 vs Fyrgist Menzaggo, Splintered Reef @15 Neriscyrlas (Death's Depthless Dominion) @16 Flame Naga SSS @16 One or two other SSS fights (which ones?) Frightened Child @19 Oracle of Wael @20 Megabosses @20 I would love feedback on the list of fights and the levels. What's missing? What would you change?
January 13, 20242 yr Gorecci Street @ASAP 😈 My Deadfire mods: Out With The Good | Waukeen's Berth | Carrying Voice | Nemnok's Congregation Other Deadfire work: Deadfire skill check catalogue Avowed skill calculator
January 13, 20242 yr I just load up some random savegame, use the console to create the character in question and then spawn some appropriate enemies. Deadfire Community Patch: Nexus Mods
January 13, 20242 yr Slayer Seeker Survivor Standalone mod. Make a custom lvl 16 party, but any equipment you want, reach lvl 20 quickly, use it vs various foes. The mod is basically made for this. Edited January 13, 20242 yr by Elric Galad
January 13, 20242 yr Author 2 hours ago, Elric Galad said: Slayer Seeker Survivor Standalone mod. Make a custom lvl 16 party, but any equipment you want, reach lvl 20 quickly, use it vs various foes. The mod is basically made for this. Yes! That mod is so cool. I have it and plan to do some fun party build tests with in. Barring a full play through (which I may still do here), are there any particularly challenging fights in SSS that you think should be included if I don't play through the whole DLC?
January 13, 20242 yr Author 5 hours ago, omgFIREBALLS said: Gorecci Street @ASAP 😈 This is an interesting idea (though I'm assuming you're mostly kidding). What level for this is "appropriate"? Considering you likely need the XP from this quest to hit level 4 for the Digsite fights, is level 3 right? Similarly, what's the standard party to use? Assume Watcher, Eder, Xoti only? Standard hirelings?
January 13, 20242 yr Gorecci Street is kind of biased cause it is so early that you have barely any time to "build" anything. It is a crash test, but not very representative.
January 13, 20242 yr Author 2 hours ago, Elric Galad said: Gorecci Street is kind of biased cause it is so early that you have barely any time to "build" anything. It is a crash test, but not very representative. Yeah - that's my thought, too. Could be a fun mini-game for builders to see how creative they can get and still beat it under certain parameters. Not sure it has much meaning for the rest of the game, though.
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